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    posted a message on Broken Promises struggles with any build
    I usually open the inventory and track the buff status by looking at the DPS before using SSS. (is there a better way to keep track of the buff?

    Today I was just angry cause there isn't any icon indication of the BP buff, so the solution I found for not needing to open your inventory is to just disable the normal damage numbers display and let it only show the crits (I don't know the correct name of the option in english, as I'm playing in portuguese), so it's easly noticeable when your WotHF starts painting you screen yellow. This might help people like us that have a low CDR to get more value out of BP.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on HELP!!! Pony malfunction
    You are missing a lot of DPS stats, such as CHD on amulet, %Physical dmg on bracers/ammy, Planx DMG on boots/shield...

    about your survivability, you'll need to run double unity

    and for the perma akkan you have to aim at 55% CDR (look at your sheet, as the CDR has diminishing returns...)
    Posted in: Crusader: The Church of Zakarum
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    posted a message on 2.1 WW/Permazerk back ? [Theorycrafting]
    Quote from Korruz
    Awesome build, but I would switch out the Bloodlust rune on Rend with something like Bloodbath, Lacerate or even Ravage. And also Ground Stomp with War Cry or Battle Rage! Other than that it looks really awesome!
    In lower GRs other rend runes could work, but in the higher ones I thing more mitigation/healing would be necessary.
    Ground Stomp seems really critical imo for WW builds, as we are moving at 75% movement speed, pulling the enemies closer is crucial, otherwise you would end up having to move a lot to hit fleeing enemies (off course you can change it for both war cry or battle rage if group playing with pull-monk).
    Posted in: Barbarian: Bastion's Keep
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    posted a message on 2.1 WW/Permazerk back ? [Theorycrafting]
    Seen the new legendary gems and with some theorycrafting I think they maybe want one build to come back:WW/Permazerk!

    How:It would be really hard to get to it, but imagine:


    • Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to 10 times. Gaining a stack refreshes all existing stacks.
    • Upgrade rank grants: +1 max stack.
    • Rank 50 unlocks: Gain 1% increased Armor for every stack.
    • Note: This buff duration on this gem was chosen so that it’s easier to keep up with cheap spenders and not trivial with expensive spenders.
    This one obviously work very well with WW, with a nice AS it would be easy to achieve 60% +DMG and +Armor at rank 50. I saw someone posting an WW/Rend physical build that have great survivability, paired with perma CoTA for fury gen (and also phys dmg)

    Gogok of Swiftness

    • 50% chance on hit to gain Swiftness, increasing your Attack Speed by 2% for 3 seconds. This effect stacks up to 10 times.
    • Upgrade rank grants: +1% chance.
    • Rank 50 unlocks: Gain 2% Cooldown Reduction per stack of Swiftness.
    This is where Permazerk comes into place, with a good amount of CDR on gear, this extra 20% at rank 50+ could allow perma WoTB andsynergies very well with the first gem: more AS - faster fury spent (Taeguk proc) / dmg with WW, faster CoTA (more fury gen).

    Stats:Aside of the general dps (Str, CHC, CHD and AS), the mitigation would rely on high VIT, as our main dmg skills would also recover 1% from max life per hit (WW/Bloodfunnel) and 0.5% per enemy (Rend/Bloodlust).

    Gear:Weapons are a subject for testing, but I can come up with some possibilities:
    - Sunkeeper/Doombringer: Classic +elite/+phys dmg, no more.
    -Bul-Kathos's Oath: Well, the synergy with WW is obvious, and now as on 2.1, it WILL be affected by +%physical dmg
    -Istvan's Paired Blades: +30% AS with 5 stacks, this would make you a BRUTAL AS (along with the Gogok's +20% AS)
    - Thunderfury/Odyn's (Or any other weapon with proc): We wouldnt stack elemental for the procs, but as we would be dealing so many attacks, this could be and option.

    Other equip:
    Didn't thought much about that, but maybe it should be mandatory some CDR stuff like Born's and Crimson's sets for permazerk and IK set:
    - Born's: Shoulder and Chest;
    - IK's: Gloves, Helmet and Belt;
    -Crimson: Pants and and Boots.

    The build I came up with:http://us.battle.net/d3/en/calculator/barbarian#chjPUY!gUeS!ZbYZZZ

    Remember that I am aiming at Greater Rifts, so we need toughness as our damage should get buffed by other mechanics (+25% from Hexing pants, +20% AS from Gogok, +XX% DMG from Taeguk and so on..)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Item/Option to reset weapon to original form
    Quote from ExecutoR2006
    I think this is not such a bad idea, having a legendary item that could re-roll item... except you cannot re-roll to old stats since they aren't kept anywhere, so how would the game know which stat was there in the first place.

    They could put it in with drop chance same as legendary potions (since those things don't just drop so often), so if you find one, you would keep it for really good thing.

    I may be biased, but after playing for couple hundreds of hours (RoS, 1200 in total) and haven't been able to find even 1 WoW, SoH or some other items, it would be just waste if only one I get has all crappy rolls. Not that I complain about the drops. When it drops I will be happy, until then I will play with the items I have. Don't be one of those guys who has 3000+ hours in and has seen it all, or one of those who had billions of gold post AH so re-rolling came to them easy, or extreme lucky ones who had a streak of good luck and found it all - those guys always say that game is to easy. Some of people playing have lives besides the D3, and for those people this would be great since they don't have the time to grind, for lets say, 2 mirrorballs.

    For those who have all the needed gear, there is always room for improvement, and for that matter, who said that re-rolled item would be better then the one you already have???? You could have TF with 2200 damage and go to crappy one with 1950 base.
    Thats exactly my point, and as it should be a very rare item, it would just save one or another item that you stored for this occasion, and would be pointless to farm fro this item, as the farmed itens in the proccess may outcome the results... It's just a "don't get so frustrated" button, like an wizz that played for hours just to drop an vit-no socket WoH for an exemple... and as weapons having the possibility of a fifth affix, it would be as hard to make BiS weapons, with high dmg, main stat, maybe CDR and then the RGift's socket... so it shoudn't be a end gear maker at all...
    Posted in: Diablo III General Discussion
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    posted a message on Item/Option to reset weapon to original form
    Quote from Foray

    Quote from st0rmie
    Quote from kNarf

    Your comment please BLizzard.
    Someone should probably tell you - so let me be the one to do it - that this is not Blizzard's website, and you are not going to get an answer from them.

    For my opinion, though, no, I think this is a very bad idea. New stuff is added in patches to give you new things to do and new goals to pursue. It would be completely counter-productive to let you just buy your way to getting the best possible 2.1 gear without even having to play after 2.1 lands.

    Also, "half of the weapons that people have found are now useless" is a wild exaggeration. That weapon you just called useless? It is exactly the same after 2.1 as it is now. Whatever difficulty you can clear with it now, you can still clear with it after 2.1. The fact that it becomes possible to find something even better does not make your weapon useless.
    You took the words right out of my mouth.
    I do agree with that, but about the idea, I've tought about something similar, but way more balanced: an Ramalandi's Gift likeitem that would reroll the entire item instead. This shoud be good, as a not so easy thing to do, cause even enchanting a single afix sometimes leads us to spending a lot of FS, then it would not be so abusive and in return we could hope to get something good out of that shitty "vit-low dmg-chance to bleed" frustrating weapon or so...
    Posted in: Diablo III General Discussion
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    posted a message on Ramalandi's Gift: Counter-intuitive?
    How many good-for-ramaladni's weapons people has scavenging... just like someone said, it's about the players starts to think diferently about the items, for many times I caught myself with a nice weapon with no sock nor primary stats for the class, rendering the weapon useless. So I'm fine with this use.

    Now, I think this Ramaladni's Gift should also work with jewelry, it would be the only way for us to use most of our optimized rings and amys with the new legendary gems (maybe not so much the amys cause we're going to be rolling a lot of hellfires..). Imagine that perfect ammy, that you had to reroll for % Ele DMG or CHD, will you change it into a socket ?

    I see people thinking "A socket for free ?"... I guarantee that this item WILL NOT be that easy to obtain, by the way I think that there will be a lot of frustration trying to farm it, possibly like the RoRG case or worst.
    Posted in: Diablo III General Discussion
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