Just to pick up the question from OP an get a bit more detailed:
How is earthquake affected by the damage stats like (1) crit-chance, (2) crit-damage, (3) attackspeed and the (4) offhand weapon?
Does 1 & 2 increase every tick of earthquake (like rend)?
Does 3 increase the amount of ticks or does it increase the frequency of ticks?
If 4 does not affect earthquake but 3 does, then it might be good to get a fast weapon with high stats (and DPS doesn’t matter).
Please give me some insight
Earthquake ticks are affected by CC and CD so that is good to have. Attack speed does nothing for EQ - does not impact frequency of ticks. Earthquake considers only the damage from your mainhand weapon; does not factor offhand damage, but you still get other stats from an offhand such as strength, cooldown reduction, crit damage, etc. Some people like to use Maximus (2 hander with +fire% and firechain), but most people tend to use 2x one-handers b/c there are many good choices (ie. devastator, sankis, thunderfury, born's, etc.). Hope that helps.
You want roughly 20% cdr with earthquake build and the more the merrier.
Warcry with charge is a good sub for 50 fury inbetween hota smashing.
Are you absolutely sure Cindercoat doesn't work with HoTA at the moment? I just tested it and it seems to work fine.
same. found a cindercoat 2 days ago and tried it - pretty much needed to spam hammers in btw my leaps with 30% cdr. and i only rolled 23% resource cost reduction on my cindercoat
edit: however I can't use this combo yet... i die too fast. I need to find might of earth gloves so I can use augilds helm + bracers to maintain the 3 set bonus that i would otherwise be losing with cindercoat.
Hey all. I'm an EQ barb (might of earth 4 pc) currently using augilds chest + bracers for 3 pc bonus (with grandeur ring). I recently found cindercoat and strongarm bracers.... and I was wondering, do strongarm bracers work with leap???
My Strongarm bracers: Enemies hit by knockbacks suffer 29% more damage for 5 seconds when they land.
I am currently using the Death from Above rune with leap (stuns enemies). I am wondering if any rune for leap will proc strongarm bracers, because that would be pretty sweet damage! I've heard they work when in a group where others in the party have knockback skills (ie. witch doctors / monks), but I'm also curious for soloing.
If they don't work with leap I will have to craft some reapers wraps
Hi all. Just found this Rakoff's amulet and re rolled for crit damage (as you can see). Unfortunately, I've had bad luck with amulets and this is now the best I have so far. Anyway, I'm wondering if I should re roll the 92% CD for % fire damage. Does 92% CD out weigh 15-20% fire damage??? I assume the CD is better, but I would just like to make sure. With the new ammy equipped (rakoff's) I have 50% crit chance and 530% crit damage. I'm a leap (+ ww/HotA) barb using the might of earth set (obviously using fire damage).
Earthquake considers your mainhand's weapon damage (damage range) and not your weapon DPS. You are correct in that it does not consider IAS. More often than not, IAS on weapons serve as DPS inflation stats. That is to say that it makes the big DPS number higher, but can be very deceiving at a glance. When considering what weapon to use in your mainhand in calculating Earthquake damage (or any skill that is modified by weapon damage %), always resort to the damage range and not the actual DPS. A lot of time you'll find that a lower DPS weapon is actually more beneficial in the mainhand slot than a higher one. One thing that might offset this a bit would be taking into consideration weapon type if you choose to use the Weapons Master passive-- but that's another discussion.
Seeing that you're asking about HPs for higher torments, I assume that you have your sights set up high. Higher torments a lot of times rely on damage moreso than toughness (at least until the Unity rings are "fixed/changed"). Thus a lot of builds choose HoTA over whirlwind purely based on fury to damage value, especially when factoring in cost-reduction pieces such as a Cindercoat (a staple to leap/HoTa/fire builds these days). I wholeheartedly agree with you on the flexibility and mobility of whirlwind being unmatched and highly desirable, however we should do well to remember that we're discussing a *Leap* build here, and we're already in the green for mobility, so to speak. I suggest that you play what feels comfortable and right. For me and a number of players, doing massive damage with HoTA suits a leap build very well as the choice fury dump.
From anecdotal experience, I can tell you that 400k HP is enough for the highest of torments, mainly because of the Unity rings. Anything beyond that is gratuitous. If you don't have access to these rings or refuse to consider them into your play, perhaps the ballpark of 500k would be suitable. Don't neglect your all resist and armor either. One combination that seemed to work decently well in torment 6 was the Pride of Cassius mighty belt along with Ignore Pain: Ignorance is Bliss, even without Unity. Maybe you can come up with something of your own to help you survive higher up, and share it with us after!
Thanks again for the reply, it is greatly appreciated!
I've been trying HoTA all night, and I'm actually loving it! My only problem is I run out of fury before leap is available again. A cindercoat will help me alot with this problem. I have my paragon points stacked in LOH for survivability, so I'll just wait for a cindercoat instead of dumping my paragon points into resource cost reduction.
I'm at 30% CDR (10% from paragon points, 12% from helm, 8% from shoulders) and 395k life. I switched to bloodthirst passive, which actually has been helping me survive pretty well while I'm dumping fury from HoTA. My current passives are Earthen Might, Weapon Mastery, Bloodthirst, and Rampage. This combo of passives seems to be working alright for now. As you mentioned above, I am using the Weapon Mastery with sword in mainhand (thunderfury or maximus) to get the additional 8% damage. Does earthquake take this into consideration when calculating its damage???
Also, if I re-rolled IAS on my thunderfury for the 10% CDR and had a total of 40% CDR, would that be good? Or does it scale less when it's that high?
In regards to your TF question, you have a few options. IAS (along with your paragon points in attack speed) is not as useful for the current build you're running, due to the mechanics of whirlwind. Attack speed will only benefit you in intervals, and if you are truly curious, you can look up what break points they're at to see if you can hit them. I'd personally look into rerolling the IAS to either Vit if you need it, or CDR, or even elite damage. Similarly with your paragon points, i'd go strictly in just crit damage and critical chance, seeing you're only paragon 200~.
On a semi-related topic, have you bothered looking into obtaining a Sankis axe and/or crafting a Devastator? It doesn't make much sense using TF and randomly a BK weapon if you have the ability to get much better since you're running fire damage, as you've mentioned. If not, I might even try out the Maximus you have, seeing that the fire chains can benefit greatly with the added ability to leap past groups and drag the chain through.
Lastly on another note, i'd probably drop whirlwind and try out HoTA if it's not too much trouble (with a Cindercoat eventually) if I were you. I know that trying Maximus with whirlwind will proc the demon and chains at a substantially lesser rate than using something like HoTA as your fury dump.
Seeing as you have an amethyst in your helmet, you could test out swapping that for a diamond to see how it feels with the increased cooldown reduction for leap, if you feel it's awesome, keep it in your helmet and roll CDR onyour weapon. But also as Remort said, Sankiss and Devastator is just pure love
Hi guys, thanks for the feedback. A couple of things:
1) I have not been lucky enough to find a devastator plan or sankiss yet, so I have to deal with what I have for now.
2) I realize that there are IAS intervals/break points for whirlwind, but I'm not sure what they are and I'm having trouble finding that information. Anyone know where I can find that info? Also, I read that earthquake considers the dps of your mainhand, but does not consider the IAS on it, which is another reason why I'm thinking it's not a very useful stat. I have considered using HotA but I love WWing through mobs, it feels quicker and more efficient to be consistently moving through things
As for switching out the amythist in my helm for a diamond, I'm not sure about that at this point b/c the roll on my helm is only str/res/crit. I'm sitting at about 461k life right now so I feel like I need the life for higher torment survivability. I can solo t4 right now but I do tend to die sometimes vs elites.
I'm a barb using the might of earth + lut socks combo (using fire damage). I'm not sure what to re roll on my thunderfury. I was thinking of re rolling the damage for higher dps, or re rolling the IAS for cooldown reduction so leap is available more frequently. I see many people using their leapquake build lately stacking cooldown reduction. Thoughts? I could use your opinions before I mess around with my thunderfury. (Note: I also have a maximus with 2681dps and 15% fire dmg, but I prefer dual wielding).
Also, should I be maxing out CDR in my paragon points? I currently have crit chance stacked and 10 pts in IAS... should I take the hit in DPS and stack CDR instead? Last time I checked it was about a 100k decrease in dps when I moved my paragon points into CDR.
Yeah, the dmg roll is pretty low, you should probably reroll it.
If you play on hardcore, I suppose you could consider rerolling % AS into vitality for survival but if you aim for highest DPS possible, go for the dmg reroll.
I'm on softcore ^.^
That's initially what I was thinking, but a friend was saying the 10% CDR is better b/c earthquake is my main attack. He's making me second guess...
I'm a leapquake barb using the might of earth + lut socks combo (using fire damage). I was thinking re rolling the damage for higher dps, or re rolling the IAS for cooldown reduction so leap is available more frequently. I see many people using their leapquake build lately stacking cooldown reduction. Thoughts? I could use your opinions before I mess around with my thunderfury. Note: I also have a maximus with 2681dps and 15% fire dmg.
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Hope that helps.
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same. found a cindercoat 2 days ago and tried it - pretty much needed to spam hammers in btw my leaps with 30% cdr. and i only rolled 23% resource cost reduction on my cindercoat
edit: however I can't use this combo yet... i die too fast. I need to find might of earth gloves so I can use augilds helm + bracers to maintain the 3 set bonus that i would otherwise be losing with cindercoat.
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Anyone with anecdotal experience care to share if this combo works well?
Thanks!
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My Strongarm bracers: Enemies hit by knockbacks suffer 29% more damage for 5 seconds when they land.
I am currently using the Death from Above rune with leap (stuns enemies). I am wondering if any rune for leap will proc strongarm bracers, because that would be pretty sweet damage! I've heard they work when in a group where others in the party have knockback skills (ie. witch doctors / monks), but I'm also curious for soloing.
If they don't work with leap I will have to craft some reapers wraps
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Here's the ammy:
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I've been trying HoTA all night, and I'm actually loving it! My only problem is I run out of fury before leap is available again. A cindercoat will help me alot with this problem. I have my paragon points stacked in LOH for survivability, so I'll just wait for a cindercoat instead of dumping my paragon points into resource cost reduction.
I'm at 30% CDR (10% from paragon points, 12% from helm, 8% from shoulders) and 395k life. I switched to bloodthirst passive, which actually has been helping me survive pretty well while I'm dumping fury from HoTA. My current passives are Earthen Might, Weapon Mastery, Bloodthirst, and Rampage. This combo of passives seems to be working alright for now. As you mentioned above, I am using the Weapon Mastery with sword in mainhand (thunderfury or maximus) to get the additional 8% damage. Does earthquake take this into consideration when calculating its damage???
Also, if I re-rolled IAS on my thunderfury for the 10% CDR and had a total of 40% CDR, would that be good? Or does it scale less when it's that high?
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I put a diamond in my helm for the 12% CDR, but my health is now sitting at about 380k (as opposed to about 450k with amethyst in helm).
Is 360k too low to survive in t5+?
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1) I have not been lucky enough to find a devastator plan or sankiss yet, so I have to deal with what I have for now.
2) I realize that there are IAS intervals/break points for whirlwind, but I'm not sure what they are and I'm having trouble finding that information. Anyone know where I can find that info? Also, I read that earthquake considers the dps of your mainhand, but does not consider the IAS on it, which is another reason why I'm thinking it's not a very useful stat. I have considered using HotA but I love WWing through mobs, it feels quicker and more efficient to be consistently moving through things
As for switching out the amythist in my helm for a diamond, I'm not sure about that at this point b/c the roll on my helm is only str/res/crit. I'm sitting at about 461k life right now so I feel like I need the life for higher torment survivability. I can solo t4 right now but I do tend to die sometimes vs elites.
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Also, should I be maxing out CDR in my paragon points? I currently have crit chance stacked and 10 pts in IAS... should I take the hit in DPS and stack CDR instead? Last time I checked it was about a 100k decrease in dps when I moved my paragon points into CDR.
Here's my thunderfury:
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That's initially what I was thinking, but a friend was saying the 10% CDR is better b/c earthquake is my main attack. He's making me second guess...
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Here's my thunderfury: