• 0

    posted a message on returning!!
    Holy crap!!!

    I remember you!

    I dont think we had many conversations though :(

    anyway welcome back to the forums!
    Posted in: Introduction
  • 0

    posted a message on Some composed music o' mine
    Very nice music to play while playing video games :thumbsup:
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on 7 Skills
    I think you can do that. From my understanding of how the skill system works is there is no requirements.

    The only reason they have it tiered off and lvl requirements is so that most bad ass of skills are saved for last.

    so lets say you lvl 6. and been lvling up one skill. you dont need to get anything in the tier 2. but until you get to the next tier your basiclly stuck in tier 1.

    So, only having one skill at lvl 6-12 Might be difficult killing stuff
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Some composed music o' mine
    cool. Ill have to listen to them later. But from the 10 seconds i listened they sounded cool.

    Lately ive been getting into more undergroud hip hop. and love the beats that come out. and ive tried to fiddle with a beat maker. but it just so difficult.

    Good job keep up the good work.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Will you make a Demon Hunter ?
    Well think ive officially decided. Im gonna play as a monk.

    then a witch doctor.

    then the rest are a tie.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on 7 Skills
    Maybe someone who played the demo can clarify, but it's kind of unclear for me at the moment as well. Right now I'm kind of assuming they will work like WoW's Paladin auras, where they're sort of toggleable but only one can be active at a time. I think this would be the only way to work around a Monk who has chosen multiple auras as part of their active skills. And they each have a little bonus for when they're first activated.

    Cool, and i only have one aura *thumbs up*
    Posted in: Diablo III General Discussion
  • 1

    posted a message on 7 Skills
    So i think i finally found a character i like :)

    its a tie...between the monk and witch doctor

    But im gonna pick monk skills.
    (question: will aura's work same as d2. where they had to be in the skill box? Or will it be like a barbarian shout where you just use it and then bam you have arua?
    Im gonna try to set up a quick combo monk.

    1. hands of lightning - Combo skill and has the chance to inturrupt enemy attack. good for a melee char.
    2. Blinding flash - blinding enemies? oh ya!
    3. crippling wave - having enemy dazed even better (now does this skill to increase the dazed effect have to have the first attack go then the second attack. or can it be like crippling wave, normal attack, crippling wave, etc. to get the increase dazed)
    4. dashing strike - to get close to the enemy quick
    5. circle of wrath - explain below
    6. holy arua - explain below
    7. exploding palm - come on. things explode!

    as i was looking at the skills and going down the list to choose them. i realized that with the holy aura and circle of wrath, I could possibly be able to not have to worry about health depending on how hard fight is. and reminds me of my hardcore bear druid.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 7 Skills
    Awsome idea!

    maybe this will help me find out which class i wanna play first.

    Will post later.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Looking for people to play with
    Im not on much. But when i am Ill be willing to play


    Id: Wrath 203?

    I think its 203. ill let ya know if its not.
    Posted in: Starcraft & SC2
  • 0

    posted a message on Crafting Sanctuary
    The one thing ive noticed. (I dont know how other Q&A's have gone)

    but they seem to be giving alot more answer then the usual. no comment. or when its done kinda questions.

    Is this just me or have other people kinda noticed too?
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III PvP - Battle Arenas
    Quote from FingolfinGR

    and yet in Hardcore if you step in the arena... only one walks away.

    Hardcore arena i think should definatly have some health potions in the finished game.

    I feel that if you are hanging on 10 hp and able to get a health potion and bring your helath back to even ground. it makes the match much more enjoyable. and then if i die like that. im gonna say damn that was a fun match.

    Then make another hardcore char :P
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III PvP - Battle Arenas
    You know what the areana for diablo 3 reminds me of.

    The coloseum. Just battles to the death!
    Posted in: News & Announcements
  • 0

    posted a message on NO Monk info at Blizzcon 2010
    Quote from ScyberDragon

    The only thing I don't get is that his resource system was still not in the demo. They have said that they have finished his and was one of the easiest to implement and balance. So why do we still not know how it works?

    maybe the version with that resource system was buggy. and they didnt have enough time to fix it before blizzcon.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Wilson on Diablo III and Press Conference
    Quote from WindOfHorror

    Quote from necronergal

    A question I kinda have which im sure there is a simple answer too. is if you play pvp will your caracter lvl up as if you went and killed monsters in the pve way?

    I hope not!

    It won't they said the only thing to be gained from Arenas were titles and achievements.

    ohh. thats good ^_^
    Posted in: News & Announcements
  • 0

    posted a message on Ninja'd Blizzcon 2010 Gameplay Video
    nice! + rep for the sneakyness
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.