A lot of people (myself included) are checking out the new WoW expac and waiting for season 2. I still play D3 a couple times a week but not daily like I was.
I always kind of view achievements (in any game) as a way to encourage players to explore the game in ways that they may not be otherwise interested in doing. This missing interest could be lack of information (they simply don't know about it) or just help players get out of an efficiency cycle/spiral.
One could argue that in a game like Diablo, why not just run the first quest over and over? You have the same chance at loot basically... The game is fun when a certain level of game-play diversity is presented and some level of opportunity to progress your character. Once the character progression levels out, the next way to keep interest is game-play diversity...
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One could argue that in a game like Diablo, why not just run the first quest over and over? You have the same chance at loot basically... The game is fun when a certain level of game-play diversity is presented and some level of opportunity to progress your character. Once the character progression levels out, the next way to keep interest is game-play diversity...