How hard are vampire bats hitting? Are they really worth getting so close? Rain of Toads is really nice for keeping your distance and proccing fetish (Although you dont have that passive).
I would consider trading Midnight Feast for Fetish Psycophants. Their extra damage, magnified by your %physical damage, is probably enough to warrant the drop from losing Tribal Rights especially considering no Thing of the Deep. Also they can tank for you and are faster to replenish than your Fetish Army when those guys get one shot.
Piranhado is too op to pass up. Hard crowd control and damage boost. I would trade Zombie Dogs for it since you don't have Tall Man's Finger yet.
I am actually rocking SunKeeper now. I have Tall Man's Finger but I have been using Zuni ring for the set bonus. Been looking for Zuni Mojo but no luck yet.
Should I reroll the 40% crit damage off RoRG for a socket?
Same question for the 98% crit damage on Blackthorne ammy?
Doctor, there has been a terrible accident, we need to do complete reconstructive surgery immediately!
Edit: Yes you can attack while spirit walking, sorry I don't have time to answer all your questions. These are straightforward so I think the other members of the community will answer fairly quickly.
"If so would using spirit walk + bbv + cloud of bats (close proximity &invulnerability ) be a good strategy against the ubers?"
Not unless you can kill everything in under 3 seconds. Plus, you know, mana problems.
Sorry guys, the armory was not correct, I swapped into farming gear. The armory should be correct now except for my rings, I do not usually use Nagelring and Puzzlering.
Awesome videos, I really like them. I have a question about the helm gem, I have seen a lot of people running MF in helm but I was told that it is not efficient unless you hit like 300% MF, why do you use it and would HP% be better if someone is low on toughness?
Another question, I noticed you put 10% into move speed in paragon points, how highly do you value movespeed and is that just a play style preference or is it really optimal?
When I summon Gargantuan: Wrathful Protector he often stands next to an enemy without attacking him or will leave an enemy right next to him to chase an enemy further away. Another problem is if I cast Piranhas: Piranhado before I summon the Garg he will sometimes act like he cant see the enemies who are in the tornado but if I do it in the reverse order he can usually see them.
This shit AI and pathing is making me miss tons of damage on a summon that only lasts 15 seconds, is there anyway to deal with this or am I pretty much screwed?
Quote from Magzero» Drop pierce the veil and take Gruesome Feast, considering you got thing of the deep + reaper's wraps you should be gobbling up health orbs!
Nice thinking! I never thought about the synergy between thing of the deep and Gruesome Feast. It looks like it takes 3 orbs to outdo pierce the veil's damage so I'm not sure if it's worth it though especially considering I don't have any mana ceilings.
Quote fromMcNasty44»
Suggestion - Remove Poison Darts and Replace it with Vampire Bats - You have the makings of a Fetish Build with your Gear. I would Replace Tribal Rights with The Fetish Sy Passive,
Hmm, typically I don't like vampire bats due to their initial mana costs but I can remove PtV and give it a shot. Also, it seems like maybe my AS is too slow because I never seem to get many Fetishes, I'm not sure that's worth trading 15 seconds off my Gargantuan.
Quote from Okakeri» Doesn't Pierce the Veil also increase pet damage?
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How hard are vampire bats hitting? Are they really worth getting so close? Rain of Toads is really nice for keeping your distance and proccing fetish (Although you dont have that passive).
I would consider trading Midnight Feast for Fetish Psycophants. Their extra damage, magnified by your %physical damage, is probably enough to warrant the drop from losing Tribal Rights especially considering no Thing of the Deep. Also they can tank for you and are faster to replenish than your Fetish Army when those guys get one shot.
Piranhado is too op to pass up. Hard crowd control and damage boost. I would trade Zombie Dogs for it since you don't have Tall Man's Finger yet.
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Should I reroll the 40% crit damage off RoRG for a socket?
Same question for the 98% crit damage on Blackthorne ammy?
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http://us.battle.net/d3/en/profile/DragonFish-1255/hero/46300769
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Edit: Yes you can attack while spirit walking, sorry I don't have time to answer all your questions. These are straightforward so I think the other members of the community will answer fairly quickly.
"If so would using spirit walk + bbv + cloud of bats (close proximity &invulnerability ) be a good strategy against the ubers?"
Not unless you can kill everything in under 3 seconds. Plus, you know, mana problems.
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http://us.battle.net/d3/en/profile/DragonFish-1255/hero/46300769
Edit: Totally forgot it doesn't auto link your profile /noob
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Thanks for the info Serin.
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Another question, I noticed you put 10% into move speed in paragon points, how highly do you value movespeed and is that just a play style preference or is it really optimal?
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This shit AI and pathing is making me miss tons of damage on a summon that only lasts 15 seconds, is there anyway to deal with this or am I pretty much screwed?
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This build packs a punch, it flows really nicely, and I am actually getting the Fetishes out, thank you guys so much!
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Nice thinking! I never thought about the synergy between thing of the deep and Gruesome Feast. It looks like it takes 3 orbs to outdo pierce the veil's damage so I'm not sure if it's worth it though especially considering I don't have any mana ceilings.
Hmm, typically I don't like vampire bats due to their initial mana costs but I can remove PtV and give it a shot. Also, it seems like maybe my AS is too slow because I never seem to get many Fetishes, I'm not sure that's worth trading 15 seconds off my Gargantuan.
Yes, PtV does increase pet damage.