OP talks about hit points but says nothing about toughness levels. OP talks about BIS gear, but talks nothing about what that means? Offensive or defensive BIS? I play WD in HC and I run T4 as I find that to be a good safe challenge. As a WD, I know that when I run into the Exarch/Angel level, I need to equip my Hwoj belt (as someone else already mentioned) and put Locusts/Cloud of Insects on my skill bar and then the level becomes a joke. You can no longer be stunlocked from across the screen, everything slows to a crawl. Any decent WD knows this. Stop asking for the challenges to be nerfed. Realize that the game requires some adaptation to certain scenarios. You can't just gear for DPS and expect that to work in every scenario.
Let me guess, you melted your Hwoj belts because they weren't bis and gimped your dps, right? Sounds like this is your fault that you're getting raped by these mobs. There are solutions out there.
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Jun 4, 2014Kryogod posted a message on t6 anarch + excutionar + archer level. time to leave the game and remake!Posted in: Diablo III General Discussion
Apr 14, 2014We have the "toughness" stat being displayed on character screen, but sometimes I'm interested in my mitigation only. It is relatively easy to calculate, but since I'm lazy I just wanted a very simple tool to see my mitigation. I couldn't find one, so I created this little web app:Posted in: Diablo Tools
Should be pretty self-explanatory. Note that this is not meant to be an EHP/toughness calculator so don't ask for that feature - there are plenty of them already. Also, I'm aware that this is just a simplified view on one single aspect; but it shows me quickly if I should rather take the allres or the armor re-roll on my shoulders, for example. For more sophisticated calculation I strongly recommend Loroese's EHP spreadsheet (it's mainly for wizards, but EHP values should be the same for all classes).
If anyone finds a bug/mistake let me know; same for feature requests, though I won't be able to integrate the latter until the weekend, probably.
And I also have a question to anyone reading this - as you might notice, I use mob level 70 and not 73. As we all know, Blizzard got rid of the "max level +3" item level with 2.0.1/RoS. We also know that monster level scales with player level, and we know that drop level scales with monster level. Therefore, I assumed there's no level 73 anymore, everything's exactly player level (i.e., 70). But I can easily change that if someone knows the answer for sure.
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