• 0

    posted a message on Diablo III PK and PvP
    I think it would be cool if they had a tab on the Diablo 3 Battle.net menu that would allow you to join a PvP game, similar to the way the WOW battlegrounds are.
    Posted in: News & Announcements
  • 0

    posted a message on 1 Item per Slot or Inventory Tetris
    i think that the 1 item per slot system is a good idea. What they need to put in if they do this though is a burden system, like in Asheron's Call (If you carry too many items, you are slower, and some weapons/ items weigh more.)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Rating of D3 so far?
    Im giving this a 3/5. Some of the monsters don't appear to scary or disturbing and the dungeons/ outdoors need to have a more disturbing/gothic feel.
    In one of the screenshots, there is a rainbow......:(
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Let's Discuss Towns/Dungeons
    I like the idea of having a large city to roam in. What I really want is more of a purpose to explore a dungeon. I think it would be cool if only certain items could be found in certain dungeons or there were stronger monsters down in the dungeons. In Diablo 2, the dungeons weren't that much fun to explore, and there was little purpose for going into them.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Φ Graphics Discussion (New art style proposal to Blizzard)
    I hope the monsters look much more disturbing and scary then they do now, and the enviroment as well. The zombies look like shit. :P
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Health Globes
    Health Globes sounds like a perfect thing to implement. Potions could be used as non- combat consumables (Example: You have to stop attacking to drink a potion to regain health/mana).
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Classes and Skills - Please keep all KNOWN skills and classes discussion here
    I posted this in another thread a while ago (no one seemed to pay attention to it...
    But, here is what I think a cool class would be.


    Demomancer
    Skill Tree 1- Demonology (Summons Basic Demons, Future Skills will allow you to transform the basic summons into more powerful demons. Would probably include passive skills to increase the power of the basic and transformed demons.)
    Skill Tree 2- Shapeshifting (Allows the hero to transform into a demon and learn ability that can be used in those forms.)
    Skill Tree 3- Curses (Same idea as the Necromancers skill tree.)

    What do you guys think?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on No support for modding...
    If Blizzard Were to add a Dungeon Editor (an incredibly small chance), they would most likely have it so that you could not use Battle.net or Single Player/ Multi Player Characters on it. You would probably have separate characters for a Dungeon Editor.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Characters/classes we want to see/be in Diablo 3
    Thought I would post my idea of a Demon- Summoning character class here.

    Demomancer
    Skill Tree 1- Demonology (Summons Basic Demons, Future Skills will allow you to transform the basic summons into more powerful demons. Would probably include passive skills to increase the power and durability of the basic and transformed demons.)
    Skill Tree 2- Shapeshifting (Allows the hero to transform into a demon and learn ability that can be used in those forms.)
    Skill Tree 3- Curses (Same idea as the Necromancers skill tree.)
    Posted in: Unannounced Class
  • 0

    posted a message on Blizzcon 2008 Announced
    You guys ever think that Blizzard just set the date of the WWI on the day D2 and LoD came out to screw with everyone awaiting Diablo 3? lol.
    Posted in: News & Announcements
  • To post a comment, please or register a new account.