Quote fromHow is this news worthy?
Secondly, the teasing occurs because of two reasons. People here are thrown into giddy tizzies when even irrelevant news is posted (this one). Oh, and it's so damn easy.
Forgot we have to consult goodguy before posting things. What's the point of being here if all you do is shoot people down.
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I did sign up for this reason only though. It's actually very unintrusive and if you have firefox you can get an add-on called twitterfox and it will display the updated twitter icon in the lower right of your browser. You don't see anything unless you click on it and you also only see the updates; not every persons comment. Anyways, I figure it's not so bad and lots of new info might be released through there.
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I get it, the delay is being delayed.
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How will they combat people just rushing the same area over and over again for items/xp? I guess what are they providing to make straight playthrough more desirable?
Will acts cross over different areas (example desert, jungle, forest in the same act) or will areas be isolated to acts (like A1 forests, A2 desert, etc)?
Is there, or will there, be penalties for death and if so what will they be?
Is there any news on mercenaries?
What types of items will merchants sell, since those in D2 really just sold useless junk?
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Official Blizzard Quote:
Yeah, and that's cool. It was said I don't know how many times at this BlizzCon alone that we're always working against the issue of having too many effects that are too crazy and over the top going off at the same time. So yeah, it's always a potential problem. I just don't think our artists need to be drawn a schematic of how to fix it. They're paid professionals, they do this for a living.
Source
Well, ok, he didn't say explicitly that they are toning things down; but they are aware of it....
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As far as the actual cinematic shown during announcement; yeah was beautiful, but did it have much to say....no. Reason being though is that they obviously aren't going to give away any story. Also realize that, if I recall correctly, the cinematics at WWI were pieces of whole cinematics.
I have faith that the cinematics will be at least up to par with D2. I agree too that D2 has/had awesome cinematics; I mean come on Marius in the insane asylum, the dark wanderer at the bar, Baal at Mt Arreat gates...all of them were awesome and the tone was just right.
OT, anyone else a little put off by Metzen being all "hip"? I heard him use "roll out/up" a bunch of times. Just annoyed me, I thought can't you just talk normal or are all Blizz fans now "gangsta" lol
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-It surpasses D1 and D2 as far as replayability, items, monsters, etc
-There are no best builds and enough variety in skills/items/runes to make multiple viable characters for multiple purposes
-They have tons of random world quests that are at least fun, if not meaningful
-They bring back D in a plausible way
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Specs are
NZXT Apollo case
PC Power and Cooling 750W PSU
Three Scythe Ultra Kaze 120mm case fans (intake, side intake, exhaust)
Thermaltake V1 CPU fan
Asus P5N73-AM Motherboard
Intel Core 2 Quad Q9400 2.66Ghz
4 GB of GSkill DDR2 6400
Radeon HD 4870 1GB
Samsung 1TB 7200RPM Spinrite HD
Sound Blaster Xfi Soundcard
Samsung 22in Wide Screen LCD
Saitek Eclipse II keyboard
Logitech G5 mouse
Steel Series mouse pad
Mouse bungie to keep my cord from getting stuck
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Plus appealing to teenagers by making angry or depressing music is like shooting fish in a barrel. I remember when this style was just coming out back when I was in a Ska band in high school. Well, might not be when it actually started, but i remember bands who played this way and it was the first time I ever heard anything like that. Why do people have to categorize everything anyways, most bands have a range of influences and even if you break it down further most musicians have a range of influences.
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I was looking for a way to word how I felt about this and you captured it perfectly. On a side note...we have no possible idea what other elements they are implementing into gameplay. Just because they are getting rid of placing your own stats does not mean something better, more useful and more rewarding will not take its place. Maybe I'm confused, but won't stats just come from items anyways? So what's the difference between pressing a button in a menu to say "I want to use this item cause it boosts x stat which will increase x% of this".