• 0

    posted a message on Holy SWK Build/Gear Optimization Questions
    roll Vit to socket if you have not done so...if there is a socket already in place...roll Vit to Crit Dmg.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Noobish question - Farming targeted legs
    Quote from Emmo
    Kadala via Blood Shards is the only way of getting slightly targeted legendaries at the moment. You can aim for Gloves or Helm, etc., but nothing more specific than that.

    Other than that, it's all RNG.
    100% right..
    May the odds be ever in your favor....
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Why nobody uses exp gem on helm??
    Skills that have cooldowns are more widely used, hence, the diamond ...% Life is good, but if you can kill fast, life is not that important...mitigation>Hp imo..i might be wrong.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What Gem to Use?
    This gem is the bomb used with Way of the 100 fist primary...

    Mirinae, Teardrop of the Starweaver

    • Base Effect: 15% chance on hit to smite a nearby enemy for 2000% weapon damage as Holy.
    • Upgrade rank grants: +40% weapon damage.
    • Rank 25 unlocks: Smite a nearby enemy every 5 seconds.
    - See more at: http://www.diablowiki.net/Legendary_Gems#sthash.XGj5tLLh.dpuf
    Posted in: Diablo III General Discussion
  • 0

    posted a message on my thoughts on season, Greater rift, leaderboard
    both the comments above are somewhat the way I feel about season. I did invest about 10hrs? and all i did was bounties and rift, aiming to hit 70 asap and try to get those season-spec legs. I dun have a lot of online time, so in the end, i would rather focus on my mains which is more rewarding imo. It will be more fun if my frens were all on and doing the season together, else..its just a waste of time for me...in the end, seasonal legs will roll-over..and the clockworks starts again..

    DH is getting the nerf-hammer soon, and I reckon that the sentries will have a hp bar so they dun stay 'immortal'....it was fun while it last..
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Need Help: Thunderfurly vs Burning Axe / ETC
    go gamble another mirrorball and get +2missile instead, else, take away the skill modifier "wave of force" on your current ball and enchant it with meteor 15% dmg.

    Mirrorball's +2 missile dmg output will exceed Trium's, so forget about Trium.

    stick with the Axe cos it has +fire dmg.

    You have 3 skills t play with. Archon, MM and Meteor. Either choose 1 skill and enchant +15 dmg on all possible armour slots or mix it up like i did with Meteor and MM.http://us.battle.net/d3/en/profile/geldorave-1138/hero/729776

    my 2 cents. =)
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [2.0.5] - Testing the MASSIVE Grin Reaper Buff!
    this was the first legend helm i found on my WD too. It casts horrify too on my build. Was about to shard it till the vid came up. Thanks!

    ps - is this a pretty rare helm to drop?...i gambled off kadala ha
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on ROS - Black Cold (T1-T2) build
    Hi all,

    I am currently using this build for T1 and T2 adventure group play. It offers me some form of CC and burst DPS.

    http://us.battle.net/d3/en/calculator/wizard#acQNkO!WcSd!ZcZZZZ

    Glacier spike freezes mobs sometimes, so you can have some reaction time.


    Frozen orb is your AP spender and offers burst DPS.

    Teleport to get you out of tight situations.


    Black Hole (absolute zero) - cast this at a group to get the stacks high so your DPS gets a significant increase for 10 secs. Highest I got was 18 and was critting for 4-5mill.

    Mirror image (duplicates) offers some (better than nothing) dps and distraction for mobs when met with some crazy affixes. They can also cast orbs and black hole.

    Pinpoint barrier is up to personal preference. This slot will be your DPS enhancer, so you can opt for Force Weapon or Familiar (spark flint).

    The passives are self explanatory, this is mainly an Ice build, so Cold blooded is mandatory as well as Illusionist for survivability.

    Feel free to comment and improve on this! Thanks and good luck!!!
    Posted in: Wizard: The Ancient Repositories
  • To post a comment, please or register a new account.