• 7

    posted a message on Ban wave in EU and US

    So I'm rank 1 paragon NA now at 3130 by playing 16 hours a day on average. Got Rank #1 4 player and 2 of my team got banned so I guess my 4p clear should be removed? It's not the players job to be the botting police lol. I'm here to play at a high lvl, push leaderboards, and have fun. I hate to speak the truth but you guys think this ban wave fixes the game are wrong. The root problem is the paragon system giving too much bonus damage to anyone who can and is willing to play all day, everyday. If anything botting makes the game better. You should be able to play this game 6-8 hours a day and not feel like you are at a huge handicap because you are doing 70% less damage than the top paragon players. Not only does this make people feel like they can't compete but it also splits the player base where groups of people only play with others around the same paragon lvl for efficiency reasons. Anyways have fun with your little witch hunt and feel free to nerd rage at my post = D

    Posted in: Diablo III General Discussion
  • 23

    posted a message on 2.4 Barbarian Loot Guide + Builds

    Hey guys Chainer here from twitch.tv/chainerfails
    If you have any questions or want to hang out stop by my live stream.

    What is the Barb meta like in Season 5?

    Here are a few of my higher end Grift clears on the final PTR patch.

    *Solo Raekor Barb - 86 (Rank #1) - https://www.youtube.com/watch?v=bghEiG5D3S4

    *Raekor/Zbarb - 89 (Rank #1) - http://www.twitch.tv/chainerfails/v/34447974

    *Zbarb/Wiz - 82 (Zbarb perspective) - http://www.twitch.tv/chainerfails/v/34849381

    **Furious Charge Animation Cancel Technique** - https://www.youtube.com/watch?v=68TAe8GB6ko


    This is a list of items with proper stats that will be useful for the barb in one or more build variants.
    If I missed any items or stat variants of items leave a post below and i'll try to update this thread.

    *Immortal Kings Boulder Breaker - (FC Grift) % damage/Str/Vit/Socket (FC T10) % damage/Str/CDR/Socket
    *Bul Kathos - (Zdps) vit/cdr/life per fury/socket + (str > average damage)
    *Blade of the Tribes - (Leap) % damage/Str/life per fury/Socket (Possible Variants) area damage or vit > life per fury
    (Cube) Standoff, Solanium, The Furnace

    *Focus/Restraint - (FC Grift/Leap) area damage/crit chance/crit damage/socket
    *Occulus ring - (Zdps) 85% bonus damage, crit/cooldown/vit/socket
    *Avarice Band - (FC T10) Str/Crit Damage/Crit Chance/Socket
    *Stone of Jordan - (FC T10) Physical %/Crit Damage/Elite Damage/Socket
    *Band of Might - (Zdps) crit/cooldown/vit/socket
    (Cube) Obsidian Ring of the Zodiac, Royal Ring, Band of Might

    *Mara's Kaleidoscope - (FC Grift) Physical%/Crit Chance/Crit Damage/Socket
    *Star of Azkaranth - (FC Grift) Str/Crit Chance/Crit Damage/Socket
    *Kymbo's Gold - (FC T10) Physical%/Crit Chance/Crit Damage/Socket
    *Flavor of Time - (FC T10) Physical%/Crit Chance/Crit Damage/Socket
    *Hellfire - (Zdps) Vit/Crit Chance/CDR/Socket (Leap) Physical%/Crit Chance/Crit Damage/Socket

    *Ancient Parthan Defenders - (FC Grift/Leap) Str/Vit/Physical %/Crit (Zdps) Str/Vit/all res/Crit
    *Warzechian Armguards - (FC T10) Str/Vit/Physical %/Crit
    *Skular's Salvation - (Leapquake possible variant) Physical/Str/Vit/Crit
    *Strong arms - (Zdps possible variant) Str/Vit/all res/Crit

    *Pride of Cassius - (Zdps) Str/vit/all res/life per fury
    *Chilanik's Chain - (Zdps) Str/vit/all res/life per fury
    *Immortal Kings - (FC T10/Grift) Str/vit/all res/life per fury
    *Dread Iron - (Leap) Str/vit/all res/life per fury
    (Cube) Chilanik's Chain, Pride of Cassius

    *Leorics Crown - (Zdps) Str/Vit/Crit/Socket (All Res > Str)
    *Immortal Kings Helm/Raekor Helm - (FC Grift/T10) Str/vit/crit/socket
    *Might of the Earth - (Leap) Str/vit/crit/socket

    *Mantle of Channeling - (Zdps) Str/Vit/All Res/CDR
    *Raekor Shoulders - (FC Grift) Str/Vit/All Res/Area Damage (FC Grift Variant 2) Str/Vit/Furious Charge/Area Damage (FC T10) Str/Vit/Furious Charge/Cooldown
    *Might of the Earth - (Leap) Str/vit/area damage/Earthquake
    (Cube) Vile Ward

    *Waste Gloves - (Zdps) Str/Vit/Cooldown/Crit (All Res > Str)
    *Immortal Kings Gloves/Raekor Gloves - (FC T10)Str/crit damage/crit chance/cdr (FC Grift)str/vit/crit chance/crit damage
    *Might of the Earth - (Leap) str/cdr/crit chance/crit damage

    *Waste Chest - (Zdps) Vit/All Res/Elite Reduction/Socket
    *Immortal Kings Chest/Raekor Chest - (FC T10/Grift) Str/vit/furious charge/socket w/ phys res (possible Grift variant Elite reduction > furious charge)
    *Aquila Curiass - (possible zdps variant) Vit/All Res/Elite Reduction/Socket
    *Might of the Earth - (Leap) Str/vit/Earthquake/socket

    *Waste pants - (Zdps) str/vit/all res/sockets
    *Immortal Kings Pants/Raekor Pants - (FC T10/Grift) str/vit/all res/sockets
    *Might of the Earth - (Leap) str/vit/all res/sockets

    *Waste boots - (Zdps) Str/vit/all res/armor
    *Immortal Kings Boots/Raekor Boots - (FC T10/Grift) Str/vit/all res/move speed
    *Might of the Earth - (Leap) str/vit/all res/sockets
    (Cube) Lut Socks

    Posted in: Barbarian: Bastion's Keep
  • 1

    posted a message on Any updated DB farming build? Raekor+Sage?

    Honestly its better to go for farm speed in t10 and clear higher/faster to the point where the db farm can actually be more efficient. Either way tho db farm is a secondary thing, you pick up DBs along the way while farming grift keys at max efficiency. In the long run Grift Keys > DBs

    Posted in: Barbarian: Bastion's Keep
  • 5

    posted a message on 2.1.2 Grift 45-50+ Raekor Build -Chainerfails
    Hey guys Chainer here from twitch.tv/chainerfails

    Ever since the major changes to the Raekor Furious Charge Barb in the recent 2.1.2 ptr patch I have playing around with new solutions to a solo Greater Rift build and wanted to share what I have come up with.

    Video Guide with Gameplay of a Rank 4 Grift 46 clear:

    Skills and Gear:


    (This is a build meant to push the limits and clear as high of a rift as possible.)

    This is a Furious Charge build focused on balancing fast lvl clears and fast boss kills. You will be using furious charge to clear the rift and than a mixture of furious charge, frenzy, and your cooldowns to kill bosses you are immune to while staying in mele range for bul kathos ring to tick for up to 2000% weapon damage 2 times per second. I prefer poison immunity because there are 4 bosses and maras neck is easier to roll with perfect dps stats. Ghom is gonna be your target boss because you can tank and spank him plus he summons adds. Other bosses like The Binder, The Choker, Blighter, Saxtris, and possibly a few others will be kill-able but require a little more strategy and time spent killing them.



    Frenzy- Maniac
    Call of the Ancients - The Council Rises
    Battle Rage - Bloodshed
    Ignore Pain - Ignorance is Bliss
    Furious Charge - Battering Ram
    Wrath of the Berserker - Insanity

    *Passives: Rampage, Ruthless, Berserker Rage, Boon of Bul-Kathos



    Raekor's Will

    Vile Ward
    Str, Vit, CDR, Furious Charge Dmg

    Mara's Kaleidoscope
    Str, CHC, CHD, Socket

    Raekor's Heart
    Str, Reduced Elite Dmg, Furious Charge Dmg, Socket

    Ancient Parthan Defenders
    Str, Vit, CHC, Fire %

    Raekor's Wraps
    Str, CHC, CHD, CDR

    Pride of Cassius
    Str, Vit, AR, Life

    Raekor's Breeches
    Str, Vit, AR, Socket

    Raekor's Striders
    Str, Vit, AR, MS

    Unity + Bul-Kathos's Wedding Band
    CDR, CHC, CHD, Socket

    The Furnace
    Str, Dmg %, CDR, Socket(Emerald)


    *Legendary Gems:
    1) Bane of the Trapped
    2) Pain Enhancer
    3) Mirinae, Teardrop of the Starweaver

    *Regular Gems:
    Strength (Ruby)
    Helm- Cooldown (Diamond)


    Thanks for reading guys, and again if you have any questions feel free to stop by my live stream @ Twitch.tv/chainerfails

    (Note: If I am in a high teir Grift I can only look at chat in between runs)
    Posted in: Barbarian: Bastion's Keep
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