I tend to hate games that were designed for a keyboard+mouse and than redesigned for a controller. It just makes it too difficult to use in my opinion. That is why I never play FPS's on consoles.
I wouldn't care if Diablo 3 went to console or if was dumbed down. Why? Because I would never play it on a console in the first place so it doesn't matter. I say let the people who can only afford consoles play the games that we can play, why stop them? I mean you can say "You can get a good computer for cheap", but it wont really have the power that a console designed for gaming does. You need to spend money to have a gaming rig that works good.
I don't get where all of this crazy gaming hate comes from. I despise when a developers port a game from console to PC and don't take the time to re-adjust everything for a PC and take the lazy route. Some games don't even add in a god damn mouse (Last Remnant), but I can't say I care all the much in the end.
Let everyone have fun and experience the the same game. Why limit what other people can play out of some weird prejudice.
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Jun 14, 2009Posted in: Diablo III General DiscussionQuote from "InterrogatorChaplain" »In diablo2 keys weren't really a big deal, lol. i remember more often than not a locked chest would drop keys, or i'de have so many that i'de need to drop them. And there were somtimes like 20 locked chests in one single area, kind of defeating the purpose of keys being rare or needed, it was basically taking an inventory slot up that had no real special feel to it, half the time i wouldnt even know a chest was locked unless i was out of keys ( which i almost never was ) so who cares?
Now if it were maybe one special chest once in a while, with a low drop rate on keys, I would not mind that at all, THATS realism in my opinion. But in a game like diablo3, more often than not it would probably piss me and others off, so have at it blizzardz!.
To me realism would mean having a seperate window pop up with the lock in your face and having to try multiple keys in the lock until you get the right one, or getting the option to pick the lock.
Which work great in a traditional RPG, but the system would be to slow for an action-paced game and what we got in it's place was a severely gutted version of the same idea. At that point it's just best to remove it all together.
Jul 26, 2008+ I save a couple of seconds here and there not needed for rearrangingPosted in: Diablo III General Discussion
- tetris inventory can auto-rearrange, too
--- OK so both are viable in this situation.
+ I have more space(?)
- I lose space as i could replace an armor with 6 different rings in tetris
--- or I can now have 6 armors where it previously took 1 armor to fill six slots.
- I also lose space because i have to separate stuff as you said
- even less realistic than tetris already is
--- Yes because realism is being able to stick 2 full sets of armor and large sword in your backpack. Realism is for real life, gaming is for fun.
- I have to organize my stuff as before
--- Except now you don't have to worry about playing that "minigame" of trying to to make a hole to fit stuff.
- i cannot quickly recognize my stuff
--- Who says all icons are going to look the same? Of course some of them are going to be different. This is also no different than what is in Diablo 2!
Wow... those rings look exactly the same yet are completely different....
- no ability to have size-indicated power on items (e.g. charms)
--- Charms suck anyways, just give me better gear. I never wanted an inventory full of charms.
- i cannot tell big and small objects apart
--- So what? Do you really need to be shown that a broadsword is bigger than a ring? And who gives a crap what the size is?
- Icons look like shit
--- Its alpha... SUBJECT TO CHANGE.
Now I am trying to be rude or anything like that. I am just pointing out that both systems have their downfalls and their plus sides, and not every system is perfect. In the end it comes to personal preference. As for myself... even with the autosort button I still feel limited by a grid system. Overall I don't really care what they end up actually implementing, but I won't mind if they keep the 1 slot inventory.
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Jul 3, 2008I'm sorry I've enabled us to tear each other apart with such a futile poll. Hopefully this stays in the chat section because I am chatting about Diablo 3, the artistic direction, and this community associated with Diablo 3.Posted in: Diablo III General Discussion
I know when I've made a mistake and I can apologize for it too. So here we go, but first let me say; I never disliked the graphics (edit: not that disliking the graphics is bad, we each have our own opinions). In fact, when I first saw the game, I awoke someone because I couldn't contain myself. I admit, after seeing a few choice, edited, pictures that I digressed from my overall ecstatic satisfaction. Though I never contended for change, my boldest statement was that; 'while I found the graphics to be amazing, I wouldn't necessarily turn down a change.'
With enough skills and the right photo manipulation software, one could make Diablo I look magnificent, even by todays standards. Sure, these manipulated images seemed nostalgic of an earlier time, but that earlier time is no more and as I watched the game play video more and more, I found the graphics to be spot on. Just as I felt them to be when I first watched it.
I have watched some posts spiral out of control, and I wouldn't be surprised if some people said some things they'd prefer they hadn't. I know I made quite a few edits to my own posts after identifying them as effusive from a textual perspective.
I'd like to invite anyone else whom may seek redemption to use this post as a platform to do so, if they'd like. Sure, overall there may be a few concerns we can all sympathize with, but we can surely discuss it amicably.
I had never really given diablo3.com much notice until it became diablofans.com. I immediately signed up and hoped for an intelligent, mature, and kind community. Yet, overall, we seem to have torn each other apart. I feel we need to remember what we intended to be; A strong community with a firm foundation that supports Blizzard and their fantastic video game series "Diablo."
Personally, I don't want to be affiliated with a change in art direction. Some of you would like to make the claim, "Yeah, we made that change happen," I'm sure, and while your opinion is valued, there are ways to go about it like a true, professional, diablofan would.
I am open to whatever Blizzard decides, especially knowing that they take their fan base into consideration. I'm not opposed to an artistic shift, and I am certainly not opposed to keeping it as is. After all, before I knew of these possible changes, I knew this was going to be the best game of all time until Diablo IV is released.
Unfavorably, being open to an artistic shift makes me feel like I am less appreciative of Blizzards efforts. It shouldn't, I know, because if the game were stick figures, someone would speak out against it, just as I'm sure someone would defend it; but it should be done professionally.
In summation, I would like to use this post to apologize for any harshness I may have imparted (misconstrued or not), and any negative posts perpetuated by others as a result of inadvertent connotations derived from my posts. We are listed on www.diablo3.com. Let's be the best community associated with this game!
Jul 3, 2008Hunter-Wolf posted a message on ‘Diablo III’ Producer Justifies Controversial Art Direction: ‘Color Is Your Friend’Posted in: Diablo III General DiscussionQuote from "coolhund" »Uhm, I hate to burst your bubble, but that barbarian youre showing in that D3 screenshot is the female version. I would agree if it was the male version, but its not. period.
And that proves how stupid it looks when even guys like you think its the male version.
I agree it looks almost exactly like the male artwork. But look at the real male version in the game. It doesnt look anything like the artwork. It looks CARTOONISH.
That's the Male
That's the Female
For God's sake, show me when did i say other wise,
I was clearly and explictly talking about the ARMOR when i showed the Female barb.
And the only thing that looks cartoony here is this
Anyway u missed the point, im not saying d2 looks better than d3 from a graphical standpoint, it obviously looks nicer
im trying to illustrate the artistic direction overall isnt staying true to diablo, its obviously INFLUENCED more by warcraft than d2, imo KEEP THE GAMES SEPARATE! as much as possible PLZ
You all think this way cause D2 is a freaking 2D game and War3 is 3D, that's clearly the reason to all this mess, the only resemblance between D3 and WC3 is that they are BOTH 3D GAMES.
But D3 and WC3 are separate, not every stylized game is the same, the market is filled with stylized game and each one of them is unique, just like D3 is now with its pastel colors and detailed models and textures.
which is WRONG!
Sorry, but we are not the ones who made Diablo, Blizz are the only ones who have the right to say what diablo should be and what it shouldn't be.
They are the only ones how have the right to define what the new diablo will be exactly, no one else has that right, because none of you is on the Dev team nor worked on the development of any Diablo games of even had any hand at how diablo looks, it is all up to them and you have to respect that.
Games are not a democracy, games are a vision and choice of the game creator, you are not part of the Dev team and you don't own shares in the company to tell them what they need to do, fans think to higly of themsleves these days, if you like the game you buy it, if you don't then just don't buy it, it is an open market, simple as that, and it works with all other comapnies.
Many other companies are successful without listening to their fans as much as Blizz do, and i have to say with the reaction many people made that Blizzwas better off doing like other companies ( 99% ) and relsesing the game when it is done without showing us anything in the alpha stage of development.
Blizz is an exception and people are starting to take it for granted, this will soon backfire at us, they might stop listening and releasing any news about their games like eveybody else does.
You are the ones you ar backstabbing the company by not trying to understand their new vision and reasons for change, if there is anyone at fault here it is the whining fans.
Judging from Diablo sales ( in millions ) that number is a minority not a majority really, all those satisfied with the new Diablo 3 are the ones you don't hear whining ( except me and few others who got fed of all the whining and decidied to counter it )
Jul 2, 2008Posted in: Diablo III General DiscussionQuote from "nzkobc" »Yes, it was based on gear more than skills.
I'm talking about the balance between the individual skills inside each class. It's more or less and economic concept.
I still don't get it. I could build pretty much any class with any skills (using a little common sense) and still be able to kill things.
I don't see how it makes anything unbalanced. It's only unbalanced in PvP if people are allowed to respec to their hearts content.
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