Wait what? Blizzard listening to their players? Is it april fools already?
- Liquirius
- Registered User
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Member for 10 years, 1 month, and 4 days
Last active Mon, Mar, 7 2016 06:18:38
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- 122 Total Posts
- 12 Thanks
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Jun 5, 2015Liquirius posted a message on Rank #1 Playtimes, Firebird's Finery RevisitedPosted in: News
Wait until someone has 26 hours per day
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Jun 1, 2015Liquirius posted a message on Solo vs. Group Play, PYWT: “Stone Age” BarbarianPosted in: News
Well if there was a 10% difference between multi and single it would be beneficial to play in groups but anyone playing by themself wouldn't be at too much loss. Right now it's what... 500%? 1000% when zdpsing?
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Apr 17, 2015Liquirius posted a message on Trials will be removed in a future patch!Posted in: News
Replace 3% with any other %, lets say 20, and grift 50 is like a trial for you. How do you think people at the strict top beat the highest possible grifts? They have items and skill that much better? Not really, I mean, ofc someone in the top 10 has to have great skill, but they fish for the best possible rift so many times that their winrate is like 2%. So how can you say that level of grift isn't for them. The highest levels people achieve are for noone and can only be beaten by fishing... And how can you say 'go level up gems' if you can level up gems only by beating higher lv grifts, haha ^^
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Apr 16, 2015Liquirius posted a message on Trials will be removed in a future patch!Posted in: News
An example. After 30 tries a player managed to finish a grift 50 on his witch doctor. Now he wants to try something more difficult, grift 51. How many tries will it take? Well, first he has to earn his 51 keys, and he already has a 3% win rate there, so my guess is ~1500. What is the solution to this problem, which could (I'm not saying it would, hate trials, but could) become even more frustrating than trials? Let the players choose a rift they completed+1, not just the one they completed.
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Apr 16, 2015Liquirius posted a message on Trials will be removed in a future patch!Posted in: News
'Blizzard realized people weren't happy with them at all'
And it only took them 8 months!
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Apr 7, 2015Liquirius posted a message on Patch 2.2 Key Features and Item Changes GuidePosted in: News
These are some interesting and quality changes. But I really, really hoped for a change in the trial system, without it the only thing I can do is farm more as I can't stand doing higher lv trials in the amount needed to accomplish higher grifts.
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Mar 21, 2015Liquirius posted a message on Season 2 Ending and Season 3 Starting in AprilPosted in: News
Well it's enough time for a season imo. The problem is not that seasons are too short to find an ancient furnace, but that you absolutely need to find it to compete with other players. And I guess we won't have trials removed in this patch. A shame, it's the only change I actually hoped for.
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Mar 20, 2015Liquirius posted a message on PTR Patch 4 DataminedPosted in: News
Best changes, I spent tens of thousands shards during last few weeks and finally rolled an ancient Tal Rasha source, just for it to be modified with 25% meteor dmg now ^^
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Mar 14, 2015Liquirius posted a message on Instant Rift Closure, Season 3 Exclusive Items, Set Bonuses Mix and Match, Whirldwind Barb TestingPosted in: News
There was another thing - progress globes in normal rifts. I thought 'hey that's nice, killing elites will be more rewarding now for any player, good idea blizzard ^^'. Yup, a bug too.
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Feb 27, 2015Liquirius posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys TrickPosted in: News
You are right in some parts and wrong in some. I wasn't in the top 50, I was ~70 on the wizard leaderboard in the first era but I got there in a legit way, so I really know how much time you have to spend just to get the keys. I'm not saying they should remove trials alltogether because clearly they don't want to. But the trials are: unfair (for example I have to do them on my DH instead of any other character because he deals with them much much better), time consuming (you spend a few minutes just to get a single key to a rift you will probably leave because you NEED a great rift to finish it, no other way, winged assasin elites? leave. bad layout? leave, no reason to spend so much time with no chance of succeeding), not rewarding (you only receive a little amount of experience and gold for each trial, that is useless) and require a party for higher keys (you will never get a key as high solo as with a group, that means that people who don't like playing with a group have a disadvantage in solo rifts just because they can't get high keys by themselves). The only reason I know because of which they don't want to change trials is because they are ufesul for assessing strength of public parties. Why would you not want to have a possibility of earning multiple keys at once and how the hell is it not competing? If i can reach f.e. key 48 consistently, why can I not do this in a single try instead of multiple chores? Because trials are exactly that, a chore, not fun nor competitive play. What you said, "lemme skip this because I wanna compete without having to put time in it". is completely false because the way to compete is doing greater rifts, not trials. If for every rift you take there are a few minutes of doing a useless trial something is wrong and I do not see it as a feature by any means.
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Feb 27, 2015Liquirius posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys TrickPosted in: News
Yes, that's very smart. Forcing players to switch characters and throw keystones on the ground because they won't change how trials work and they consume so much time it's not even funny. Really, why can't they at least let us use 10 or so keystones at once? This is the worst part of Diablo 3 right now in my opinion.
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Feb 24, 2015Liquirius posted a message on Patch 2.2.0 coming to the PTR!Posted in: News
Wow. Soon actually meant soon. Did not expect this.
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Feb 19, 2015Liquirius posted a message on First Look: Patch 2.2.0Posted in: News
Sets and quality of life sound really promising (shard cap, trials, autopickup please).
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Basically it's worth it if you play with devastator+firebird eye (high fire % bonus, bonus from cindercoat is relatively small), not worth it with a 2hander. If I remember my calculations correctly, switching from ancient firebird legs and almost perfect cindercoat into hexing pants would give me a ~6% dmg boost. If you don't use glass cannon or force weapon the boost is even higher.
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Really didn't expect to be so lucky, especially since I've been looking for a second unity, immortal templar relic and furnace for last ~350 plvls.
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