I still think their motivation for BoA is not "balance" but moreso "if we can't make profits on the RMAH then no one can." And, ultimately, I think that kind of decision-making is not good for any game. I simply don't believe that a studio as big as Blizzard and as well-known for being problem-solvers cannot figure out a way to allow trading without turning it into the complete fuck-fest that the AH was. To me that's like LeBron James saying "sorry guys, there was too much pressure in the NBA finals so I could only score 5 points." BITCH! YOU ARE LEBRON FUCKING JAMES.... WE EXPECT YOU TO RISE TO THE OCCASION NOT COWER LIKE A PUSSY!
I still hate it. But whatever.
I've raged enough over it and I'm kinda tired of the subject because it gets the people who think that ARPGs don't have a history in unbound loot to speak as if they're the moral majority or something. IE: discussing it makes me more angry than the actual change at this point.
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