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    posted a message on Been having trouble finding decent damage gear... Toughness stacking a bad idea?
    Quote from Advanced

    Same issue, my gear is mostly Yellows, pretty much optimized in term of damage.

    I run T1-T2 with 800k SheetDPS and 5,5-6.0 million toughness and everything that drops is garbage ._.
    This is pretty much how it's supposed to work. The vast majority of the stuff that you find is going to be a downgrade / sidegrade at best with the very rare upgrade.

    I think it would help a lot if Blizzard made it easier to gauge DPS gains on items with stats that aren't tracked on the sheet, because right now there are a lot of items that look like they're not an upgrade when they actually are an upgrade or could be an upgrade with a rune swap. Sometimes it requires a little too much work to tell if a piece of gear is an upgrade or is enough of an upgrade to be worth playing around with.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on 2nd Expac Story REVEALED? POSSIBLE MAJOR SPOILERS
    I think the efforts of the angels/demons/Nephalem are all futile. Futility seems to be the unspoken theme in the series. The angels and demons are locked in an eternal conflict and when that boils over and impacts the mortal races the Nephalem get involved and it always ends badly for everyone including the Nephalem. There are no happy endings in the D3 lore. Actually Blizzard games in general, while they have a theme of redemption, don't have happy endings.

    The eternal conflict gives the Nephalem something to focus their power and effort on and it also seems to keep them in line. If the eternal conflict were to end as mentioned a few posts above that would end badly for everyone, especially if the Nephalem end up succumbing to corruption as suggested by the ending cinematic. I doubt the conflict is going anywhere however because historically we (the player characters) are really really really REALLY bad at putting a stop to the evils. They pop up, we play whack-a-mole, we derp, they're free again!

    I'd actually like to see them do something more interesting with Imperius than make him an enemy.
    Posted in: Diablo III General Discussion
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    posted a message on Damage and Toughness stats for difficulty levels
    Quote from ToTTycs

    I would go normal bounty farming until you have 500k dps 5m toughness.

    You can then start farming some rifts in torment 1 until you get at least 1m dps and 10m toughness.

    You can then concider going torment 2 but torment 1 is probably most effective (at farming legendaries) no matter how good gear you have.
    Depends on class I think. 500k DPS is really easy to cheese with some, but you can pretty easily do T1 with 350K and 4-5k toughness. 250k as the gentleman/lady above suggested may be doable but it will be a little on the slow side. I'm a little under 350k and a little over 5k toughness on my Crusader and T1 is very doable. 1v1 situations however are realllllllly slow.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on My thoughts on crusader. I know I know! But really though
    I think Crusader is mostly fine. There's a couple areas where leveling where it feels really dull/slow/weak but once you get to level 60~ it starts to be amazing again. Or at least that was my experience. Got to 60 and was pretty worn out because the last 10~ levels were just a huge grind, put all the awesome gear from my 60 barb on my crusader and just went nuts. It's still nuts at 70.

    You just have to find some decent gear and the right build and it improves dramatically. Crusaders are still pretty much uncharted territory despite there being a several month beta. Once someone finds some good builds that will help a lot. Once people get used to the new way of gearing characters that will help as well.

    Also most of us are going from really well geared characters to crusaders. I know I personally went from a really really well geared Witch Doctor to a Crusader and until I got some nice Crusader pieces it was pretty blah.

    TLDR: Crusaders feel fine with decent gear, Crusaders feel pretty weak with average gear but this may be largely due to the lack of exploration into crusader builds.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Preparing for shipment
    Quote from Polrayne

    They have stated there won't be maintenance tomorrow - so you can start playing tonight on through the day on Tuesday.

    And not to have kittens or anything - BUT - Amazon.com still shows my CE as being "prepared for shipping"

    They better put that fucker on a drone and FLY it to my house....
    Did you get it?

    For future reference, Amazon does this with pre-orders and they have for years now. It'll be release day and Amazon will say your item hasn't shipped, but it will show up on time anyway. They did this to me this week when I pre-ordered a CE for a friend of mine and had it shipped to them. Amazon said it hadn't shipped yet even though it had already ARRIVED.
    Posted in: Diablo III General Discussion
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    posted a message on Very smooth Expansion Launch?
    No issues here, but I'm not really surprised. They usually don't have issues with expansions. Well, not sure about WoW, but everything else has been smooth. Base games are a different story, but since it's impossible to get 100% of the people who bought the base game to buy the expansion, the load on the servers at expansion launch will always be smaller.



    Quote from Kalenen »
    Kind of fascinating to me that people are really surprised blizzard managed to release something without a colossal fuckup.. kind of tells you alot of the company and the views the customers has of them

    I was shocked to not encounter any problems on release
    It just tells me that Blizzard fans are pretty timeless. The number one thing that Blizzard game players have in common is that they play Blizzard games, but closely behind that is that they like talking negatively about Blizzard. I don't know when it started exactly, but I've seen that same behavior in every Blizzard game since WarCraft 2.
    Posted in: Diablo III General Discussion
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    posted a message on Wings and other cosmetics.
    Quote from Zhaph
    Quote from Coaster_Man
    OP I believe they are doing this 1 week only thing because they want to get a high number of sales in the first week so they can market "we sold this many copies in the first week".
    Agreed. Didn't they set some sales records or something for the first week of D3? It would be pretty embarrassing for Blizz if they didn't come close, or at least halfway, to those numbers with the expansion.
    They won't come close, and that has nothing to do with the quality of the game. Expansions pretty much always sell WAY fewer copies than the base game. But yes, all pre-order incentives for all games are solely to boost that first week sales number.

    OP: Don't worry, you're not missing out on much. In most of Act 2 and half of Act 3 you can't even really see the latest wings because of the color of the environments. My Kerrigan wings have pretty much never been used, but the original CE wings are still pretty awesome.



    Quote from Zhaph »
    Quote from Aremi
    I don't want the wings to be attached to my account and I'm forced to wait until 1st of April before registering my key. They are giving it to everyone until then, no way to opt out. I hope they won't prolong the period... This should be optional as the rest of marketing cosmetics.
    Why would you care if they are attached to your account? You don't have to use them. I'm not trying to be antagonistic here, I'm genuinely interested in why you would go so far as to wait several extra days before registering just to avoid the wings. Did you have a bad experience with Red Bull? Just kidding, but really, why wait?
    Yeah I'm wondering about this too, honestly. It can't just be that destroying/vendoring the wings is a huge hassle.
    Posted in: Diablo III General Discussion
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    posted a message on It really is time for Blizzard to stop being lazy.
    It's not about laziness. It's not that they're lazy. It's that they're slow. The thing is, they're a lot faster than they used to be, and they communicate better than they used to. It used to be, in previous Blizzard titles, that you'd get no warning (still happens) and you'd get these vast sweeping changes out of nowhere (Doesn't happen now, usually it's 2-3 small changes) with no real reasons given. (Also doesn't happen, now Blizzard will clarify why they make changes.)

    The thing is, you know that CotA is broken, I know it's broken. Blizzard wants you to play more than one little tiny section of the game. Having something like CotA which is vastly superior to pretty much everything else is not good for the game. Resetting a cave over and over and over and over again every 20 seconds is obviously bad for the game. Mobs that offer up no resistance shouldn't give experience that good. The problem isn't that they nerfed CotA, it's that they didn't make the change sooner. They dicked around and nerfed things as they became exploited rather than applying this obvious EXP change at the first sign that it would be an issue, or having it in the patch.

    So it's not laziness, it's just that they're slow. If this was in the patch instead of weeks later nobody would bat an eye at the change.

    "Reduced the amount of experience granted by monsters with lower than average health pools."
    They could have just nerfed cota and i wouldnt have cared one bit, but this? not cool bro

    No, this is how the fix NEEDED to be. They can't just nerf CotA. If they nerf CotA they don't solve the issue, players just find a new spot with good mob density and ridiculously low health mobs and do the same thing there. They needed to identify the problem, which is swarming low health mobs granting too much EXP and fix it across the board, which is what they did. They should have done it sooner though, or explained their reasoning better and preferably with a little advanced notice so that people didn't feel blindsided.
    Posted in: Diablo III General Discussion
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    posted a message on Did they forget to upgrade some legendaries?
    Honestly if you were using the best of the best items or close to the best items your items are still probably very good. Personally I could do MP10 last patch, but I mostly stuck to 8~ because I was more comfortable there, so it's safe to say that my gear was much better than average. The average player wasn't running anywhere close to that. Actually when I posted on the barb forums in a "Hey look at my epeen!" thread someone rated my gear an 8.5/10. I've found a handful of upgrades.

    Most of the stuff that we find right now isn't going to be an upgrade, and that's okay. The stuff that we find right now doesn't have to be better than the stuff that was best last patch. It just has to be better, on average, than the stuff that people were finding themselves. I found tons of legendaries pre-patch and almost all of them were garbage no matter what you were using for gear, now if you find a legendary it's probably decent.

    The issue is that a lot of us are still using the really broken best gear from last patch. Once RoS hits and we level and everything becomes crafted or self found or whatever the itemization will be fine.

    Edit: So to clarify it's not really about us .. We're relics of the previous patch. If we didn't have stupidly amazing gear that we traded for / bought / whatever that's got max sockets, crit, best stats, etc we'd be thrilled about the legendaries now. Of the 100 or so I've found since the patch I've only seen one or two that I thought were completely worthless, not counting 2Hs.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Wings
    Bottom left corner: http://imgur.com/y7xjg7f
    Posted in: Diablo III General Discussion
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    posted a message on The RMAH Destroyed Diablo 3 and I Told You So
    Quote from paralleluniverse
    A few points:

    1. This isn't some "after the fact" rationalization which Zhaph claims it is. The quotes were from before when Blizzard decided to remove the RMAH, and some were from even before launch.

    2. Medea294 is incorrect to say that everyone knew the RMAH was a bad idea except Jay Wilson. In fact, many people defended the RMAH and some of those people are quoted in the OP.

    3. As for me not buying the game. That doesn't mean I don't know what's happening in the game. I still read and watch news. I didn't buy the game because of the RMAH. I would be a hypocrite if I did buy it. I didn't even buy the game when they announced the RMAH was being removed, I only bought it yesterday, AFTER it was removed for real.
    You didn't answer the most important thing though and that's why, now, well after the fact that Blizzard admitted that the RMAH wasn't the best idea, is it so important for you that people acknowledge you were correct in your assumptions?

    I too suspected that the RMAH would have massive issues, that an AH in general in a game like D3 would have issues, and I was correct. However I feel no need to try to get people to give me ... a cookie ... ? For me being correct.

    You didn't like the AH, I didn't like the AH, many people didn't like the AH, why should anyone care that we were correct in our assumptions about it? Why do you care if other people care?I mean we're talking about an experiment in a video game, a toy essentially, we're not talking about something essential or important or really life altering where you were correct and your peers disagreed with you.

    In 15+ years of using the internet and more than that of being a gamer I've never typed or uttered these words before but ... Shouldn't you have something better to do with your time than trying to convince people that you, as well as many others, were correct about an experiment in a video game? Especially considering that Blizzard themselves acknowledges that their experiment didn't work out the way they'd hoped?
    Posted in: Diablo III General Discussion
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    posted a message on The RMAH Destroyed Diablo 3 and I Told You So
    I'm more than a little startled that it's this important to you that you might have been right about an issue in a VIDEO GAME two years ago. Like ... You actually went and found ancient quotes about it, dug up old posts, found links and put together this giant wall of text about how you're right about the RMAH.

    Wonderful, you were correct, I was correct too but I don't care nearly as much? I thought it was a bad idea, they disagreed, that's okay. It's okay if people disagree with us. I'm personally glad that Blizzard experimented with the RMAH. It didn't work the way they wanted it to, it worked about how I expected it to. *shrug*
    Posted in: Diablo III General Discussion
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    posted a message on Anyone remember when they got their CE of D3V from Amazon?
    I got mine from Amazon right on release day. Same with the friends that I preordered it for from Amazon.

    There was some concern because on launch day Amazon didn't have the preorders listed as shipped ... but they showed up on time anyway, the Amazon tracking page was just super slow. It's been that way with other preorders as well. So expect your preorder on release day. :)
    Posted in: Diablo III General Discussion
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    posted a message on Will release of ROS be at 12:01 AM Tuesday 25th or after a maintenance?
    Quote from Doez

    It will go live at 12am PST, 3am EST. I don't care what the blog says. Blizzard is having their pre-launch bash (lots of streamers are attending) that lasts until 11pm PST. They aren't going to have a party that intersects the launch time of the game that the party-goers want to get their mitts on. It will be party until 11pm PST, game launch 12am PST, pass out 18 hours later.
    Looks like this is incorrect as confirmed by blues. (See link above.)
    Posted in: Diablo III General Discussion
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