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    posted a message on Are pylones and shrines getting taken out of Greater rifts?
    The biggest issue here is that you're paying attention to what streamers say. :)
    Posted in: Diablo III General Discussion
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    posted a message on Are solo leaderboards rly solo?
    It's really difficult to understand your complaint since I'm guessing English isn't your native language, but I'll try to respond to it. :)

    I'm not a very hardcore player, I'm not a very efficient player, and I have a gem that's level 40 and if I really wanted to I could have my other two gems around that level this week as well. However if they're running group rifts and leveling their gems I'm not sure how that impacts the validity of their spot on the solo leaderboards? What they're doing solo is a Greater Rift, whether they had help with the prep work for that greater rift or not is irrelevant.

    This first season is really a test season, they're experimenting and seeing what works and what doesn't and you can expect some pretty interesting changes for subsequent seasons. The game does indeed have a multiplayer focus, this is true, this is also no secret and it's been stated by the blues. However you can do things as a solo player, just somewhat less efficiently. I'm mostly a solo player and I do quite well in D3. It's just a matter of using your time well and getting a little bit lucky.

    I can't see your post going over well on the official forums with your attitude of "If you don't fix what I perceive to be a problem even though you've created this intentionally I will leave your game!" btw.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard will lose their most experienced players and support base.
    Quote from Hyperion1407

    Quote from silvach

    I'm done arguing with you.

    Quit if you want to and take your community of experienced, overintelligent, mature players to another games. Saying 'fix this or people will quit' is as childish as what I'm about to say:

    You don't like it? Move the hell out of here and spread your riot somewhere else.

    Don't bother replying, I won't read this. It's hard to argue with person who separate things into white and black only.
    ROFL I was done with you the second I realized you had nothing constructive to say :)

    dont lie, you can back to see if I replied to you.... :D
    How odd considering that nothing in your original post was constructive. Yes, Blizzard is slow, they've always been slow. They're better about it than they used to be. At least now they explain their thought process a bit, it's not just logging into the game one day to discover a patch with broad sweeping changes to things you didn't even know were broken.


    Eh, the current class balance annoys me slightly. There are things that I'd like changed. I'd like to see WD get more build options for one. The current WD playstyle is the most boring thing ever. Crusaders at least have several build options now, instead of just 1, unless your goal is to be on the cutting edge of Greater Rifts. If that's your goal, then the game is in the same place it's been since launch with one or two usable builds per class. Still not quitting the game over it though.
    Posted in: Diablo III General Discussion
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    posted a message on Ubers: Organ Droprate Doubled
    Quote from Bagstone

    Make sure you do ubers in full groups tough. You waste so much if you don't group up (1 amulet per 4 machines instead of 4 amulets).
    Unfortunately since this game is severely lacking in it's social features, this isn't always an option.
    Posted in: Diablo III General Discussion
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    posted a message on They didnt ban the people that majorly exploited, i guess its okay to exploit on seasons guys!
    Quote from silvach

    Quote from copealope

    its been over a day now, i think they would've been banned or rolled back by now even if they were taking the're time. like i said blizzard would rather just pretend this never happened and hopes you will to, and again and again. this is why i didn't wanna play seasons, the mathiel exploit was out for over a month and they banned nobody, same with the gold exploit, and running t 6 rifts on lvl 1 chars then switching back to theyre 70 for max blood shards. you can do any exploit youd like and blizzard would not ban you if enough people do it. it takes time, it takes money, and they dont wanna waste money. i think them not doing anything proves that. theres people that cheated and are paragon like 600. not to mention theres a website that monitors paragon and people like to compete on that as well. thats completely ruined now. paragons are definitely enough to carry you an extra few greater rifts levels.
    I do agree that Blizzard should calm the community down and send some kind of message that they take this seriously. Simply fixing it, without saying sorry and telling people that they will investigate the issue (without ETA) is not enough to calm the shitstorm this exploit did. We, community, would like to hear any kind of PR-related elaborate statement. Being silence for over 24 hours after the shiet started is just not professional and it only harms the company as well as trust of their clients.

    Not taking serious steps right after the exploit was detected was a big mistake. They seems to forget that this 'we are godlike and we speak when we want to' attitude is not good in a long term. I do know most of the people on the forums are kids that are just raging and should be ignored, but they seems to forget that some part of their most trustworthy and loyal consumers are grown up people who takes PR-related things a bit more serious (as we need some respect in order to keep trusting the company).

    My 2cents.
    Statements like "We, community, would like" are very pretentious. You're not a representative of the community as a whole, or a majority, or even a significant number. We, the people who read sites like this one, or pay attention to reddit, or whatever, are a tiny minority. The majority of the community as it were, likely isn't even aware that such an exploit took place and there is no need to draw attention to it.

    I'd like for Blizzard to ban some of the streamers who blatantly showed off this exploit, but considering this is the inaugural ladder season and thus mostly an experiment (Participation on the PTR was low and player testing was clearly fairly low quality as you can see with an exploit such as this making it to live.) it's hard for me to be upset that Blizzard isn't taking more serious action against exploiters. Now if in the future, in real ladder seasons, they don't address any exploits that pop up in a satisfactory manner, well that's another beast entirely. But this first season is more about data collection for them about how we, the players, play the game, than anything else.

    Also I sincerely doubt that it's the "grown up people" who take the PR-related aspect of exploiting in a video game a bit more serious. I know that as I've gotten older I've started taking things like that much LESS seriously. I feel that it's the children that screech about it.
    Posted in: Diablo III General Discussion
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    posted a message on Crusader Build Question.
    Quote from RoguexA
    I wonder if it's Elective mode that you think is hindering your build playstyle? Enable that in the Options (I play on PS4 and PC) and you'll have just as much flexibility as other people do on PC.

    Must say that even with D3 on max on my PC, it feels nicer on console.

    But more so to your original question (LOL) give this build a shot until you get more of the Akkhans gear-set.
    http://www.diablofans.com/builds/1082-ultimate-synergetic-non-gear-dependant-holy-cause
    Controllers by their nature are much less precise than a mouse. I play on both PC and console, and while I really enjoy the console experience I have to admit that sometimes my character does some amazingly boneheaded things due to the limitations of pointing the big dumb bastard with a controller. Shuffle, shuffle, shuffle, fail.
    That said, I second your build recommendation. Though the shield throwing aspect of it could get interesting in certain areas with a controller. :) If I had a crusader on console, that's what I'd be using though. Loving it for my seasonal crusader on PC.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Is anyone else really frustrated?
    There's plenty of build diversity. Just because there is an accepted standard build or two for each class for pushing Torment 6, it doesn't mean that there isn't build diversity. Any game you play, whether it's D2 or PoE or TL2, Van Helsing, Titan Quest, Grim Yawn, etc it's going to have standard builds if more than a handful of people are paying attention to it. I play a Barbarian so I'm all about my leapquake at the moment. However I do enjoy experimentation and I have a second barb that I use for off the wall builds and odd gear set ups, and up until around T4 I'm able to play quite effectively with many of those set ups. If you're pushing the hardest content though, yes your options are limited. If you could complete the hardest content with just whatever build you wanted with relative ease, then the content would be a joke.

    We definitely had standard builds in D2. You can go and google a list of builds for D2 and it may list 6-7 for each class, but only 1 or 2 of those were even really seen at the top end. That's just how it works. Blizzard can keep adding new things to make other builds more attractive, but all that is going to do is lead to those builds being the cookie cutter builds that everyone uses.

    I played RoS pretty hardcore for the first month or so, took a break, and now I'm back to playing a couple hours every evening and I'm loving every minute of it. If you're looking for a game with very frequent content updates and additions and isn't repetitive ... Well ... it's not just a D3 RoS issue I'm afraid, all ARPGs are like that. By it's nature D2 and all of it's various clones are super repetitive.

    Go play something else for awhile, D3 will still be around when you get back to it. :) I know that over the however many years I played D2 I took several breaks.
    Posted in: Diablo III General Discussion
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    posted a message on Beware! Just lost a whole set of items
    I had this happen to me once. Sort of. Kind of a bizarre story.

    About a month after the RMAH went up, I made a crazy amount of money on there and had it transferred to my PayPal account, but PayPal uses the short form of my name and Battle.net uses the full form of my first name. Blizzard went "Derp!" and locked my account to confirm that everything was as it should be. This would have been fine if just three days prior I had not had my wallet and ID stolen so I couldn't prove identity. I finally convinced Blizzard to just ban the RMAH access on the account and not the entire account and that I'd fax them my ID when I got my replacement. During the 3~ weeks of Blizzard telling me that they wouldn't unban me I bought a second copy of D3 and leveled another character because I actually enjoyed the game.

    Well .. After they unbanned the first account I didn't really need the second, and while half asleep I went to trade the second account's Skorn to the first account. I dropped it on the ground and left the game before picking it up with the account I wanted it on. Oh I was horrified and I was furious at myself for not realizing that would happen. Later that day when I logged in however the item was back on the character that dropped it. Not sure how that worked out. It was definitely gone and then came back however. I was very surprised.
    Posted in: Diablo III General Discussion
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    posted a message on WTB Ghom bot from blizzard store
    I think this is a subtle advertisement for the bot program?
    Posted in: Diablo III General Discussion
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    posted a message on Legendary item chance revealed :(
    Quote from IgnatiusReilly

    Tyrael's Might: Baal (Q) - baalcrab (H) -- The Worldstone Chamber -- 1:103452 (500% MF)

    It's how these games have always worked. I'm not sure D3 even has items on the same rarity level as D2.

    http://dropcalc.silospen.com/
    But it's more fun to think there's a conspiracy and whine about it. :)
    Posted in: Diablo III General Discussion
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    posted a message on Legendary item chance revealed :(
    Quote from ruksak

    I don't get this?

    Bnet is being inundated with flailing histrionics over this, as if Blizzard has been caught ripping us off. Myself and many others could've told people (and have) that they use a formula like this. The tables seem very well tuned to me, well in lockstep with what we had playing D2. Curiously, the rates are far more fair in D3.

    I suppose the primary issue is BoA. I get along with BoA just fine, but I'm also objective and reasonable enough to understand why many folks feel burdened by BoA. At this juncture I would call it prudent for Blizz to introduce at least some form of viable free trade.
    This post basically sums it up, yeah. Anyone that has been paying attention pretty much already knew that item drops worked this way. But when presented in such a way that Blizzard is in some way doing something wrong or that this is some kind of conspiracy theory worthy event, people freak out. Couple that with rose tinted glasses that give the illusion that everything in D2 loot land was wonderful (It wasn't, in a lot of ways it was actually worse.) and it appears to be a big deal when it's not. This is standard practice in this genre.

    I'm with you on BoA. It doesn't bother me, but I can see why it bothers some and I honestly wouldn't mind if they'd ease up the BoA restrictions a bit. There are certain items that I'd gladly trade for.
    Posted in: Diablo III General Discussion
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    posted a message on Anyone else tired of blizzards "ask the audience" approach to new content/fixes?
    They need to be intact with actual people grinding and farming t6 nolifers , streamers - youtubers take a look at Riot those guys KNOW how to be in TOUCH with a community.

    Not sure if you meant that the way it's written, but those are the people that Blizzard should NOT be interacting with. If this was a competitive game where high level played mattered (Like StarCraft for example) then those would be the people to interact with, but since it's not, the average and slightly above average gamer would probably have more valuable feedback.
    Posted in: Diablo III General Discussion
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    posted a message on Anyone else tired of blizzards "ask the audience" approach to new content/fixes?
    Quote from ruksak
    Quote from Rob_GG

    I sure am, One of the main reasons why so many of us have a lasting nostalgia of old games from consoles and early PC gaming years was because game developers had ONE SHOT to create a great game that either would make the sale or not and in most cases the games where awesome! Nowadays, specifically blizzard, gives us 1/2 the quality I think they can do of a game (d3 vanilla) and then patch in the rest based on user response or complains. Its quite pathetic but it seems that is how its going to be from now on.
    Diablo 2 LoD was left to rot like garbage by Blizzard for most of it's life. I'm not sure such an approach to service after the sale is worthy of romanticism.

    I for one am glad to see such a "dev as we go" approach being taken. Player mods aren't allowed, but our input certainly is.
    I want to add to this, actually. I don't even disagree that devs used to have to try harder, but it doesn't work with Blizzard because Blizzard has _always_ released incredibly broken games. You know all those classic Blizzard titles that we remember so fondly? They were completely broken and all kinds of buggy at release and it was only through patching that they got better. My first ever Blizzard game was StarCraft 1. SC1 and it's expansion are considered to be the pinnacle of greatness in the RTS genre but for most of the time that SC1/Brood War were active games they were hilariously broken in terms of balance. It wasn't until 2-3 patches into Brood War that the game even started to look somewhat balanced.

    D2/LoD were laggy and buggy and sometimes really frustrating to deal with. We, as series fans, look back fondly at D2 but when the game was first released it was blasted by critics for it's lag and disconnect issues and it's silly loot system among other things.

    WarCraft 3 ... Oof. For the entire life of the base game it was "make as many casters as you can. This is the only strategy. Also there are some item stacking issues and you can buy stealthed landmines that when placed strategically give you an instant win." Frozen Throne fixed those issues and introduced it's own and it wasn't until a few patches later that the game was decently balanced.

    WoW .... Was extremely buggy at release. If you were one of the 3 people that played a female tauren it was six months before Blizzard fixed that race/gender combo not being able to use the Molten Core shortcut window despite the beefier (lol) male taurens being able to squeeze through. It took an entire expansion for femtaurs to be able to fit through most doors in Booty Bay / Gadgetzan. Server instability, weapon swap bugs, balance issues galore, falling through the world, etc.

    I know that when I played D3 I wanted to blame Activision for the weak story and the shallow gameplay and the bugs and the issues and whatever, but if I'm completely and totally honest with myself I know that this is just Blizzard taking one more step down a path they've been traveling down for as long as I've played their games. Games are released broken, weird changes are made, and sequels/expansions are released lacking features that the previous entry in the series had at launch.

    Their new way of fixing/balancing is so much better than the old way though. It used to be that you wouldn't know you were getting a patch until it was already downloading and the patch contained all kinds of bizarre and broad sweeping changes to seemingly random things with no communication at all. Now in StarCraft 2 they release test maps and want feedback. In D3/WoW/Hearthstone they ask for feedback as well, and the patch changes are much smaller. Which is a good thing because it's a lot easier to see the impact on a game of a specific change when there are only a handful of changes ... And it's nicer for the players because we get to know WHY some changes were made.
    Posted in: Diablo III General Discussion
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    posted a message on Making real money ?
    No, they removed the Real Money Auction House.
    Posted in: Diablo III General Discussion
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    posted a message on LAG on blizz server is just out of control now
    Quote from meth68

    I am curious as to why Dfans hasn't put up a post on their front page about this yet? I know I am not alone when I say this but for the past week Blizz servers have been horrid. 1000-2000ms until you start a new game and hopefully you are fixed. They keep saying its your ISP yet if you check the bnet forums there are dozens of posts about this same issue with many replies to them. So either ALL of our ISP's are acting up ooooooooor It's blizzards servers. This obviously isn't effecting everyone and it seems to be random times (seems real bad around 8-9pm est) I constantly have people in game complaining and logging off
    Not sure what region you're in, so I'm not sure if your issue is the same as the issue that US users are experiencing.

    The issue exists somewhere between the user's connection and Blizzard's servers. It's not actually with Blizzard's servers, but one of the jumps between those two points. This was a huge issue just before launch with Time Warner subscribers in the Northeast US that has since been fixed, and now users with other ISPs are having the same issue or similar issues. If the issue exists outside of Blizzard's server and it's a matter of how your ISP is currently routing traffic, Blizzard can't do anything about that, and most ISPs are reluctant to accept blame or that's always been my experience.

    So what you end up with is two companies pointing fingers at each other and users taking sides.

    Blizzard actually attempts to work with ISPs when this happens, as opposed to a company like EA that just says "eh whatever."
    Posted in: Technical Support
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