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    posted a message on List of +% skill dmg and +% elemental dmg affixes
    I do not have a list or confirmation, but from my play experience (as a wizard) you'll find elemental damage on gear. Such as Fire/ice/Poison/Arcane/Lightening skills dealing +15% damage. There are also spells that increase their damage, such affixes I found were + damage to Electrocute, Arcane Orb, Disintegrate, Blizzard, Hyrda, Spec Blade, Meteor, Familiar, and I'm most likely missing more. But i know all those affixes have dropped for me.
    Posted in: Diablo III General Discussion
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    posted a message on Is Loot 2.0 > Loot 1.0?
    Thanks for the post BagStone. You mention good points in gearing your character. I think some people get confused and overwhelmed with the new items and affixes. It also might be hard for people to move away from the tri/quad feta items. The toughness attribute might be hard to interrupt as well.



    I also agree with others that we might have to wait till RoS comes out to really see the full potential of the new loot system.



    But side question, do you feel that you are playing more currently after the new patch came out?
    Posted in: Diablo III General Discussion
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    posted a message on Is Loot 2.0 > Loot 1.0?
    Good discussion thus far. Slightly off topic, but I'm also wondering if YOU are playing more D3 now with the new patch, or less with the new patch. It dawned on me, before the new patch, I would grind and grind like there was no tomorrow. For whatever reason, my playtime has gone down with the new patch. Wondering if you guys are playing more now then before
    Posted in: Diablo III General Discussion
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    posted a message on Is Loot 2.0 > Loot 1.0?
    I see threads on the official forums regarding if the new loot system is better than the old system. I personally think 2.0 is better for the simple reason of you being able to farm your own gear now, rather than shopping on the AH network. How does the dfans community think of the new 2.0 loot system compared to the old loot system?
    Posted in: Diablo III General Discussion
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    posted a message on Monster density increase
    Nope. Wish it was true, but it's not
    Posted in: Diablo III General Discussion
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    posted a message on Any point in farming before RoS other than Paragon?
    Kinda humorous these threads. The skills have all changed, gears changed, and just how u build your character and play has changed. If anything, it won't be a bad idea to play around with skills and builds to see how everything is working together. Getting use to the new elite affixes, there are plenty of reasons to play. Instead of grinding g levels or trying to find an epic drop.
    Posted in: Diablo III General Discussion
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    posted a message on Wanna know why you aren't getting ladders?
    I think your argument is flawed for this primary reason: they already nerved half the runs you listed. They will continue to nerf areas. Not because of us, it's because the experience points given were not balanced and taken into account.



    Ladders will come in a path down the road. No concrete information, but my gut tells me in a few months we will get ladders
    Posted in: Diablo III General Discussion
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    posted a message on Creeping death
    Loving the Metallica reference:Thumbs Up:
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Legendary crafting materials.
    Thank you for this thread, I was also wondering the same thing about crafting leg mats. I found the same mats you have, and cannot use them. I also found the legendary Griswold plans, but I can't teach the plan to the BS
    Posted in: Diablo III General Discussion
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    posted a message on 2.0 finally here. What are your impressions thus far?
    Welcome to the forums!

    Some quick thoughts, I feel I get a good amount of legs from chests. My last play session I found depth diggers, from a chest, and they were a big upgrade over my legacy innas.



    I also like the skill+ changes. It makes items way more interesting and I personally feels like it gives you some options and choices on gearing and building. I also like the new elites. Some can be tough, but I still feel like it is fun. I just wish there were more mobs to lay to waste.
    Posted in: Diablo III General Discussion
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    posted a message on T6 Act 3 Solo - Frost Wizard OP (Video)
    Very cool build and definitely worth a shot to try out
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Inherent problem with the new loot 2.0 system.
    I have found rings with str/vitality. They do drop. I also find rare items with barb/monk skills with their attributes as well.
    Posted in: Diablo III General Discussion
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    posted a message on 300-400 Common Debris per 10minutes! Very simple run
    Quote from Txc

    or you needed to be a SMART guy like me and save about 4 mules full with white items pre patch...
    This is probably why they didn't tell us in advance when the patch would go live.



    Either way, love to see the community share their runs :)
    Posted in: Diablo III General Discussion
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    posted a message on Energy Twister Wizard (Torment VI)
    Great vid! I'm sure the community would love to see your takes on meteor and arcane orb as well. I personally would love to see an electric build myself :)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Loot 2.0 did not change a thing
    I wish I could post my ammy. The special affix is if you get hit by arcane beams, the beams heal you for 24% of the arcane damage. So if there is a disco party, just stand in the beams and you will always get healed.
    Posted in: Diablo III General Discussion
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