Name | Type | Class | Effects |
---|---|---|---|
Jolt Stone | Reforge Stone | ||
Tremor Stone | Reforge Stone | ||
Ravager Stone | Reforge Stone | ||
Wildfire Stone | Reforge Stone | ||
Barrier Stone | Reforge Stone | ||
Modest Urge | Set Ring | Increases the duration of all beneficial effects on you or your party members by 30%.(2 Set Items Equipped) Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member. (4 Set Items Equipped) Each time you use a skill to buff yourself or a party member, you create an area of apotheosis for 12 seconds that grants 12% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Shameless Urge | Set Ring | Increases the duration of all beneficial effects on you or your party members by 30%.(2 Set Items Equipped) Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member. (4 Set Items Equipped) Each time you use a skill to buff yourself or a party member, you create an area of apotheosis for 12 seconds that grants 12% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Shepherd and Father | Set Ring | Your summons deal 15% more damage.(2 Set Items Equipped) Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.(4 Set Items Equipped) Your summons enter a frenzied state for 12 seconds each time one of them critically hits. The frenzied state increases their Attack Speed by 60%. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Shepherd and Mother | Set Ring | Your summons deal 15% more damage.(2 Set Items Equipped) Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.(4 Set Items Equipped) Your summons enter a frenzied state for 12 seconds each time one of them critically hits. The frenzied state increases their Attack Speed by 60%. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
The Turnkey | Set Ring | Increases the duration of your abilities that cause loss of control by 30%.(2 Set Items Equipped) Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.(4 Set Items Equipped) Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
The Prisoner | Set Ring | Increases the duration of your abilities that cause loss of control by 30%.(2 Set Items Equipped) Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.(4 Set Items Equipped) Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Fairfleet | Set Ring | Gain Thousand Winds when in combat, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.(2 Set Items Equipped) Increases your damage done by 20% while Thousand Winds is active.(4 Set Items Equipped) Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.(6 Set Items Equipped) | |
Foulfleet | Set Ring | Gain Thousand Winds when in combat, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.(2 Set Items Equipped) Increases your damage done by 20% while Thousand Winds is active.(4 Set Items Equipped) Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.(6 Set Items Equipped) | |
Broken Palm | Set Ring | All continual damage, Channeled damage, and persistent ground damage increased by 15%.(2 Set Items Equipped) Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.(4 Set Items Equipped) Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 1 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Severed Thumb | Set Ring | All continual damage, Channeled damage, and persistent ground damage increased by 15%.(2 Set Items Equipped) Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.(4 Set Items Equipped) Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 1 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Mountebank's Misdirection | Set Ring | Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.(2 Set Items Equipped) Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.(4 Set Items Equipped) Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.(6 Set Items Equipped) | |
Mountebank's Marvel | Set Ring | Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.(2 Set Items Equipped) Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.(4 Set Items Equipped) Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.(6 Set Items Equipped) | |
Braided Serpent of Shal'baas | Set Ring | Primary Attack damage increased by 15%.(2 Set Items Equipped) Your Primary Attacks gradually increase your Primary Attack Speed, up to a maximum of 25%.(4 Set Items Equipped) Your Primary Attacks have a 5% chance to increase your Primary Attack Speed for 12 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Resting Fangs of Shal'baas | Set Ring | Primary Attack damage increased by 15%.(2 Set Items Equipped) Your Primary Attacks gradually increase your Primary Attack Speed, up to a maximum of 25%.(4 Set Items Equipped) Your Primary Attacks have a 5% chance to increase your Primary Attack Speed for 12 seconds. Cannot occur more often than once every 40 seconds.(6 Set Items Equipped) | |
Issatar Enraged | Set Ring | Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.(2 Set Items Equipped) Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.(4 Set Items Equipped) Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 12 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.(6 Set Items Equipped) | |
Issatar Undone | Set Ring | Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.(2 Set Items Equipped) Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.(4 Set Items Equipped) Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 12 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.(6 Set Items Equipped) | |
Csur's Fortutious Ward | Legendary Shoulders | Wizard | Teleport now causes you to gain a shield that absorbs 460 damage. |
Authority of Patience | Legendary Shoulders | Monk | Imprisoned Fist now causes you to charge in a direction, and can be charged up to increase range and damage. |
Vaash's Typhonic Stampede | Legendary Shoulders | Demon Hunter | Rain of Vengeance summons waves of shadow beasts that dash forward. |
The Folly of Zakarum | Legendary Shoulders | Crusader | Holy Banner duration increased by 30%. |