| Legendary Ring | | Every second while in Archon form you expel a Wave of Destruction, dealing 100% weapon damage to enemies within 30 yards. This damage scales with attack speed. |
| Legendary Ring | | You automatically start with 1 Archon stacks when entering Archon form. |
| Legendary Ring | | Summon a permanent Spider Queen who leaves behind webs that deal 500% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders. |
| Legendary Ring | | Hex gains the effect of the Toad of Hugeness rune. After summoning a Toad of Hugeness, you gain 100% damage reduction and heal for 10% of your maximum Life per second for 15 seconds. |
| Legendary Ring | | The damage of your creature skills is increased by 100%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas. |
| Legendary Ring | | Your Seven-Sided Strike deals [(1+1)*100]% its total damage with each hit. All damage taken is reduced by 77% for 7 seconds after applying Exploding Palm to an enemy. |
| Legendary Ring | | Every third hit of your Spirit Generators applies Exploding Palm. |
| Legendary Ring | | Increase the damage of your Exploding Palm by 100% and your Seven-Sided Strike detonates your Exploding Palm. |
| Legendary Ring | | Every time you hit with an attack while not in Archon form, 100% weapon damage is added to the Wave of Destruction, stacking up to 20 times. |
| Legendary Ring | | The bonuses from Archon stacks now last for 1 seconds after Archon expires. |
| Legendary Ring | | Judgment gains the effect of the Debilitate rune and is cast at your landing location when casting Falling Sword. |
| Legendary Ring | | The first time an enemy deals damage to you, reduce that damage by 100% and Charm the enemy for 3 seconds. |
| Legendary Ring | | The damage of your Spirit Generators is increased by 100% for each point of Spirit you have. |
| Legendary Ring | | When reaching maximum Spirit, all damage is increased by 100%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit. |
| Legendary Ring | | Each hit with Seven-Sided Strike grants +100% damage reduction for 7 seconds. |
| Legendary Ring | | Your primary skills attack 30% faster and deal 100% increased damage. |
| Legendary Ring | | While channeling Firebats, you gain 30% damage reduction and 1 Life per Hit. |
| Legendary Ring | | Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). |
| Legendary Ring | | Wall of Death deals 100% increased damage and can be cast up to three times within 2 seconds before the cooldown begins. |
| Legendary Ring | | Hammer of the Ancients attacks 50% faster and deals 100% increased damage. |
| Legendary Ring | | Call of the Ancients gains the effect of the Ancients' Fury rune. |
| Legendary Ring | | Cleave deals up to 100% increased damage based on percentage of missing Fury. |
| Legendary Ring | | Seismic Slam deals 100% increased damage to the first 5 enemies it hits. |
| Legendary Ring | | Demon Hunter defensive item. |
| Legendary Ring | | Weapon Throw generates up to 1 additional Fury based on how far away the enemy hit is. Maximum benefit when the enemy hit is 20 or more yards away. |