After viewing their quicklook of Torchlight, there are some glaring, awesome features that I would REALLY like to see implemented in Diablo3. Conflict of interest potential here I know because of the Runic guys having worked on the original Diablo games and, well, these two games are likely to be direct competitors of each other. Also, some of this may have already been addressed by Blizzard/these forums, but please bare with me and thanks for your patience:
1.) Shared lock-boxes: In town, there are 2 chests (as opposed to 1 in Diablo). The first chest is simply your current characters storage. The second chest is a shared lock-box; e.g. if you're loot hunting with your melee-based character and happen to find an awesome mage/caster weapon you can go back to town and put that in your shared box, exit game, load up your mage and find it waiting for you as soon as you come into town. Now, there could be some tricky business with the way this is implemented online (Torchlight is offline-only currently). But not having to worry about muling in Diablo3 is an ABSOLUTE MUST-have feature in my opinion.
2.) Mercenary(pet) Inventory space: When you pull up your pet's inventory, you'll find a screen identical to your own. Not only are rings, amulets, etc. are all equip-able, but your pet has its own inventory space as well. Simply shift-left-clicking items in your inventory will send them directly to your pet's inventory. Which leads us to the best part:
3.) Mercenary(pet) item selling: With 1 click your pet is sent off to town to sell your un-needed loot back to the NPC's. Instead of casting a town portal and going back yourself, your pet does the work whilst you remain in the dungeon hacking away. This process takes about 1 minute, after which your pet will return to you in the dungeon and report how much gold was just added to your stash.
Yes, calling a merc a pet is weird for me also, but that is what they are called in Torchlight. And again, sorry if these ideas have already been addressed here or in the Blizzard forums. But I would really like to see Bashiok/Blizzard's comments about some of these ideas. I didn't see anything along the likes of this discussion in the Blizztracker.
Thats the beauty of Diablo workers meshing with FATE workers. The pet inv and selling aspects came ddirectly from fate, idr abt the shred boxes though.
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the game has the same graphics from warcraft 3, in the after game when you could control that hero, but more in depth...i like it i am actually gonna buy it in a few hours when it is made available
the game has the same graphics from warcraft 3, in the after game when you could control that hero, but more in depth...i like it i am actually gonna buy it in a few hours when it is made available
Yeah it appears to look very similar to WoW/Warcraft3 from a graphics standpoint.
The Runic guys have really streamlined some of the major gameplay flaws with Diablo2 from what I've seen though. You definitely get the feel that the people who made this game love Diablo and took the time to think out some of it's quirks.
I do wish they were able to launch Torchlight with 8 player online coop but, from what I've seen, you should get your $20 worth.
alot of parts look like D3 now even some of the places look like trist cathedral or w.e it is
EDIT: I mean it looks almsot exactly D3, even to the coclrs and setup of the botton bar, part of the inv, most of the area in the vidoes look like from the first gameplay videos. It looks almost like this was the old D3 that they scraped the style of and just changed the graphics engine. Its not even funn y how clsoe it is, likle this is the clsoest Diablo clone youll ever find
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Nobody can go back and start a new beginning, but anyone can start today and make a new ending.
I like the idea of having a seperate lock box that your other characters can access. I agree that muling must (and I'm 99% sure it will) be done away with.
There could also be some kind of mailing system where you just send something to another character and it shows up in their regular loot stash. If your stash was full, you could get a notification that you have a package and should clear out some room. This way you could send stuff to friends as well for gifts!
I like the idea of having a seperate lock box that your other characters can access. I agree that muling must (and I'm 99% sure it will) be done away with.
There could also be some kind of mailing system where you just send something to another character and it shows up in their regular loot stash. If your stash was full, you could get a notification that you have a package and should clear out some room. This way you could send stuff to friends as well for gifts!
I really like this gifting idea. I can remember countless times I've found an item that I know one of my friends needs... and then I'd get pissed when I check my friends list to find that they're offline and I'm going to have to save room for it somehow.
A way to easily "gift" things to friends who are online OR offline would be amazing for saving vital inventory space.
alot of parts look like D3 now even some of the places look like trist cathedral or w.e it is
EDIT: I mean it looks almsot exactly D3, even to the coclrs and setup of the botton bar, part of the inv, most of the area in the vidoes look like from the first gameplay videos. It looks almost like this was the old D3 that they scraped the style of and just changed the graphics engine. Its not even funn y how clsoe it is, likle this is the clsoest Diablo clone youll ever find
I really disagree with you. Diablo III looks far less cartoony and has much better graphics. Yes there is a similarity because its 3d, iso, and has art lol. But even the models of all the monsters are not even remotely close to that of any diablo's.
if there was a scale from 1 to 10 on on looks of similarity, (0 being diablo II, and 10 being torchlight) id put D III at a 3 or something.
This topic reminds me of something that I've been wondering about, but didn't think was worth making a thread over. (By the looks of things around here I would would have risked being flamed for repitition.:O)
I was looking around for a free online RPG (download and play) that was similar to Diablo, however, I have not been able to find any. Do you guys have any suggestions?
Infinite random dynamic dungeon. Nothing was more frustrating about D2 than running the same levels with each character and then finishing hell mode and having not much left to do other than running the same level repeatedly.
Also easily modifiable nothing better than fresh free content and a great modding community. There are already great fan made monsters, player characters and maps to add into your gaming experience. They cannot offer that kind of modability and still run the same online experience D2 had (although both of these things have their separate merits)
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Credit for all of this goes to the makers of Torchlight and the Giantbomb guys. The video that GB made can be found here:
http://www.giantbomb.com/quick-look-torchlight/17-1551/
After viewing their quicklook of Torchlight, there are some glaring, awesome features that I would REALLY like to see implemented in Diablo3. Conflict of interest potential here I know because of the Runic guys having worked on the original Diablo games and, well, these two games are likely to be direct competitors of each other. Also, some of this may have already been addressed by Blizzard/these forums, but please bare with me and thanks for your patience:
1.) Shared lock-boxes: In town, there are 2 chests (as opposed to 1 in Diablo). The first chest is simply your current characters storage. The second chest is a shared lock-box; e.g. if you're loot hunting with your melee-based character and happen to find an awesome mage/caster weapon you can go back to town and put that in your shared box, exit game, load up your mage and find it waiting for you as soon as you come into town. Now, there could be some tricky business with the way this is implemented online (Torchlight is offline-only currently). But not having to worry about muling in Diablo3 is an ABSOLUTE MUST-have feature in my opinion.
2.) Mercenary(pet) Inventory space: When you pull up your pet's inventory, you'll find a screen identical to your own. Not only are rings, amulets, etc. are all equip-able, but your pet has its own inventory space as well. Simply shift-left-clicking items in your inventory will send them directly to your pet's inventory. Which leads us to the best part:
3.) Mercenary(pet) item selling: With 1 click your pet is sent off to town to sell your un-needed loot back to the NPC's. Instead of casting a town portal and going back yourself, your pet does the work whilst you remain in the dungeon hacking away. This process takes about 1 minute, after which your pet will return to you in the dungeon and report how much gold was just added to your stash.
Yes, calling a merc a pet is weird for me also, but that is what they are called in Torchlight. And again, sorry if these ideas have already been addressed here or in the Blizzard forums. But I would really like to see Bashiok/Blizzard's comments about some of these ideas. I didn't see anything along the likes of this discussion in the Blizztracker.
Thanks for the time,
Neight
http://www.giantbomb.com/quick-look-torchlight/17-1551/
Yeah it appears to look very similar to WoW/Warcraft3 from a graphics standpoint.
The Runic guys have really streamlined some of the major gameplay flaws with Diablo2 from what I've seen though. You definitely get the feel that the people who made this game love Diablo and took the time to think out some of it's quirks.
I do wish they were able to launch Torchlight with 8 player online coop but, from what I've seen, you should get your $20 worth.
EDIT: I mean it looks almsot exactly D3, even to the coclrs and setup of the botton bar, part of the inv, most of the area in the vidoes look like from the first gameplay videos. It looks almost like this was the old D3 that they scraped the style of and just changed the graphics engine. Its not even funn y how clsoe it is, likle this is the clsoest Diablo clone youll ever find
There could also be some kind of mailing system where you just send something to another character and it shows up in their regular loot stash. If your stash was full, you could get a notification that you have a package and should clear out some room. This way you could send stuff to friends as well for gifts!
I really like this gifting idea. I can remember countless times I've found an item that I know one of my friends needs... and then I'd get pissed when I check my friends list to find that they're offline and I'm going to have to save room for it somehow.
A way to easily "gift" things to friends who are online OR offline would be amazing for saving vital inventory space.
I really disagree with you. Diablo III looks far less cartoony and has much better graphics. Yes there is a similarity because its 3d, iso, and has art lol. But even the models of all the monsters are not even remotely close to that of any diablo's.
if there was a scale from 1 to 10 on on looks of similarity, (0 being diablo II, and 10 being torchlight) id put D III at a 3 or something.
I was looking around for a free online RPG (download and play) that was similar to Diablo, however, I have not been able to find any. Do you guys have any suggestions?
Infinite random dynamic dungeon. Nothing was more frustrating about D2 than running the same levels with each character and then finishing hell mode and having not much left to do other than running the same level repeatedly.
Also easily modifiable nothing better than fresh free content and a great modding community. There are already great fan made monsters, player characters and maps to add into your gaming experience. They cannot offer that kind of modability and still run the same online experience D2 had (although both of these things have their separate merits)