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(Source/source) Wondering what will become of your carefully-crafted hardcore characters in Diablo III after they pass on? Vaneras responded to some fan inquiry today regarding the afterlife of hardcore characters; to be sure, it's an improvement from Diablo II.
In the old days, dead hardcore characters consumed valuable slots in online accounts, forcing players to make yet more accounts for fear of losing trophies of their accomplishments. Although the previous solution was unlimited, since accounts could be created ad nauseum, Diablo III accounts are singular and capped.
To account for the lack of space, as well as cater to the desire to preserve ghostly trophies, Diablo III is taking a much more convenient angle on hardcore deaths, allowing not only for perusal of butchered hardcore characters, but also access to interesting statistics about their journeys:
Official Blizzard Quote:
We have plans to create a Hall of the Dead where your can view your deceased HC characters, and you will probably also be able to view fun and interesting statistics about them.
Dead HC characters will not remain in your main character list, though.
But probably on the softer side, Vaneras also mentioned that all is not lost when hardcore characters inevitably kick the bucket. While "items in the possession of any HC character at the time of death will be lost," he wrote, any items kept in the hardcore shared stash will remain perfectly usable for current or future hardcore characters.
Do you think that the Hall of the Dead is a logical next step in catering to hardcore players' needs? Should hardcore items in hardcore shared stashes remain intact, even after the original character is defeated? Does this make hardcore mode easier, minimizing hardcore losses, or only more convenient?
Ooh... if I get close to a scary encounter I can be safe and stash my junk. I might just start playing hardcore now...
I really doubt people would do that. Why would they want to increase the chance for their character to die? The only items people will stash is items that can be sold or used on their other characters, which is what most did in D2 when they put it on mules instead.
As for the HC "graveyard", that is nice. Something that hardcore players have wanted pretty much since the beginning of D2.
I don't think this necessarily have to be incorporated into the game client itself. I think that it would be nice to have some sort of personal armory available (Kinda like seen in another popular Blizaard game but with more features of course), showing statistics, gear etc. for all your characters - living or dead.
Why do we have to discuss whether this change makes it easier or more hardcore or whatever. This only makes sense, the dude left some of his shit in this chest, he died, so it says in the chest. Why would it evaporate into thin air? How you use it is up to you and your ego I guess, isn't that all there is to it?
Agree completely - the death is still going to hurt - 95%+ of the time you'd be running in your best gear anyway when you died, in D3 especially because MF gear is no longer going to be a separate set of stuff. But to assume that things you put aside for a future char should just go *poof* is silly. My grandma's house didnt disappear when she died - her stuff got passed on - just like that dead HC stash.