I am not angry or mad, I am disappointed and it's far worse. You can say that they didn't imply or specify that this game would come out this or that date but the fact remains.... we were all misslead. There was so much contradictory information here that I never knew what to expect. Actually, I don't know what to expect from this game really.
Just months away from release date, they start to remove and add key features and justify it by saying... "it's better for the game". What?!? better for the game.... and you realised this when? Removing the boss deaths sequences is just another proof that they lost focus at some point of the development. The feature was on the list for 4 freaking years and they just decided to remove it now... something doesn't add up. If they decided not to do it 2 years ago, I would of understood.... but they had 4 years to do it, there is no excuse.
Seriously, it's when I look at the Blizzard North crew that I realise how good they were. They took a total of 3 years to develop the whole game and we are still playing it. The irvine team is taking 7 years and I sadly doubt that it will be that much better against guild wars 2. I know they want to make a worthy sequel, but this is already looking like a flop to me. Not because it won't be good, but because the ratio development time/quality is diminishing very rapidly. Tic toc Jay Tic toc.
Guess i will be playing Torchlight 2 before Diablo 3.
I've always hoped it would be this way but expected T2 last year and D3 near the very end or at least Q1 of this year. I doubt I'll do anything in T2 once D3 comes out as I don't want to oversaturate myself with the genre. I can only handle one grind game at a time. Runic games really should have done a better job so they could capitalize on Blizzard's sluggishness. Instead they are just trying to emulate them but will fail because....well they aren't Blizzard and T1 wouldn't have done very well at all had D3 been out at that time.