I too strongly dislike their "design choice" regarding the map. So they say "We did not want to have the Diablo II scenario where people just stared at a dot on a map to guide themselves through an area." Well, it was necessary to do that in D2 because most of the time it was the ONLY way of orienting. As far as beta gameplay goes I have not ever had that problem the same way I did in D2.
In D2, for me, it was more like "where the fuck am I?" rather than "where did I miss a turn?" which is what I'm experiencing in the D3 beta. This means that I want to see the full map sometimes rather thanalways. Andwhen I do, I do NOT want to stand still looking for fuzzy edges on the map; I want to already be heading back through the dead end I just hit...
well if the minimap on the corner can get at least double in size i am cool.
i want to see my map like a GPS in a car not a transparent GPS on my windshield that gets anoying and can cause an accident!
taking time to relax and examine the map in fullscreen its not a bad idea, after all all of as that were fighting with the fullmap one, lets be realistic, nobody paid so much attention to the gameplay, we where using this to run away from an known areas as fast as possiblefor what ever reasons!
and in this kind of game with 3d engine, i think it will be unreadable anyways, moving, killing, the effects, the drops the tooltips, AND the map in transparent, even back in d2 was kinda anoying and dizzy sometimes
I personally understand where they're coming from with this map thing. I'd suggest they let people move while the map is up, but you'd have to hold down tab to view it (instead of on/off toggle). That way you would lose some "mobility" while viewing the map and only doing so when necessary (which isn't all the time).
Happy about chat, sad about maps. D2 has been very popular for over 10 years...so why exactly did they think players disliked the map and move idea? I know some players played w/o it always up and other did. I'm willing to be 99.99% of players who were trying to efficiently grind late game for items cared about missing the details of the environment they've already seen dozens upon dozens of times.
public chat channels are a nightmare....
and other scum after your money and items.
I wonder how Blizzard will moderate if people try to use the channels to sell items for gold (remember gold = cash due to being able to sell it for real money) or real money and bypass the AH. Granted the trust issue pops up again, but people were obviously willing for d2jsp.