I was just wondering if all the new skills for each class, especially the demon hunter, will be fully described soon. Some classes in the wiki only have a few new skills so I have a pretty good idea how each class will work. The demon hunter has very little still. Does anyone know when the demon hunter's active skills will be described or will we have to wait for the beta/release of the game to see a finalized version of all the classes' active skills?
I'm wondering about the more picky descriptions. For example, the WD passive "Rush of Essence" returns twice as much of the mana cost of some spells. So will that combine with "Peirce of Veil" which increases mana cost of all spells by 30%?
I'm wondering about the more picky descriptions. For example, the WD passive "Rush of Essence" returns twice as much of the mana cost of some spells. So will that combine with "Peirce of Veil" which increases mana cost of all spells by 30%?
I would assume so, since the increased mana cost from Pierce the Veil is applied when (or even before) the spell is cast, and the mana return from Rush of Essence occurs after the spell is cast.
I'm wondering about the more picky descriptions. For example, the WD passive "Rush of Essence" returns twice as much of the mana cost of some spells. So will that combine with "Peirce of Veil" which increases mana cost of all spells by 30%?
I would assume so, since the increased mana cost from Pierce the Veil is applied when (or even before) the spell is cast, and the mana return from Rush of Essence occurs after the spell is cast.
I should hope so. More mana, more damage. Looks good for specialized spirit witch doctors.
I would assume so, since the increased mana cost from Pierce the Veil is applied when (or even before) the spell is cast, and the mana return from Rush of Essence occurs after the spell is cast.
I should hope so. More mana, more damage. Looks good for specialized spirit witch doctors.
Edit: well these forums are pretty slow so maybe it's not a full necro lol.
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