Thanks. So are we basically happy with the structure now?
The one thing missing is a breakpoint notice for the max level, but I think it will do itself better as a piece of text in the necessary articles instead of being a part of the ksill template itself.
Yea it looks fine to me. Just about time to start slaving away at these things.
Thanks for the info on the images. I'm now a proud owner of a few folders full of a few dozen split gifs of skill icons lol. Skill tabs look like they have to be SS'd though, the gif stores it in pieces, and is obviously without the skill icons. No biggie.
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Supporting big shoulderpads and flashy armor since 2004.