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I'm not really sure anyone actually understands what this app is. It's some kind of textbased app where you choose a class, press "run dungeon" and end up with sort of loot you can use ..or can't you use the loot...or?
I dont need a profit is only as a school project, copyright is free colors is not a restricted to use, same as diablofans also use brown color for text is also copyright same as IF statement or Google Page Rank. (I use Diablo II sounds because i Like it and i have Copy of game bought from Blizzard Why i cant to use it ? ???)
What i suppose to do if Diablo 3 fun game is now bot friendly ???? There is no point to make games which have controls Like mouse, keyboard ect. because everything is programmable and is hard proof that u play fair or not. Without any programs i can do a magic, look to leaderboards when reach Grift WD Rank seasonal character without any group play, but some unfair players 2k+ paragons cant clear that high !!! i wait till Diablo 4, and here is google play education app: Diablo (I, II, III) app which ill try to make create mix any Diablo I, II, III versions whichs is good Blizzard game (a bit stop breath) and at a moment is great, but need a mix up to players shout WOW Diablo game is awesome
A lot of the copyright issues are if you are going to monetize your work... If you're doing it for a school project, or simply a free app then I would be extremely surprised to see you be attacked by any sort of copyright takedown.
Hello again here is different version idea same as before first iteration diablo theme. (Different images without Blizz api).
Game is first implementation, where you find fun when fighting against different bosses:
Boss mode: you can fight using 3 type different attacks when touching screen:
- Middle icon basic attack tapping as much as you can.(1-10 dmg)
- Right icon spell icon lights up green every ~5 seconds then you need click as much as you can. (10 dmg)
- Left icon spell indicator red - when you click right icon 3 times in a short period time. (40 dmg)
- At a moment damage scaling is disabled.