In the OP, I understand the frustration of the loot pool, but I don't think restricting items to acts will fix it. They would simply modify drop rates accordingly and you still would have the same chances for the items you do now. They LIKE where the drop rates effectively are right now.
As to tempering, neat idea. I can take it or leave it. Most of these items, however, you will gladly use with bad rolls. Furnace still gives you the crazy bonus even at the low end...but you are still left with the hope of finding one even better later, for example. I don't consider this broken.
As to those who have jumped in with the anti-rifts comments:
D2 was exactly that; farm x for the only/best chance for y. It was one of the biggest complaints about the game. Now, some seem to want it back. Guess the saying is true; "the grass is always greener on the other side".
Rifts ARE variety, yet the argument of this thread is they want "variety" by farming one act for what they want...
As to tempering, neat idea. I can take it or leave it. Most of these items, however, you will gladly use with bad rolls. Furnace still gives you the crazy bonus even at the low end...but you are still left with the hope of finding one even better later, for example. I don't consider this broken.
As to those who have jumped in with the anti-rifts comments:
D2 was exactly that; farm x for the only/best chance for y. It was one of the biggest complaints about the game. Now, some seem to want it back. Guess the saying is true; "the grass is always greener on the other side".
Rifts ARE variety, yet the argument of this thread is they want "variety" by farming one act for what they want...