Wow, those are some great ideas. I like the idea of PVPing through PVE. It's been pretty obvious that one of the principal issues with implementing any kind of PVP system has been the PVE balancing. This avoids that issue almost entirely.
My only real issue is that, in your Black Realm idea, there is an ENORMOUS amount of snowballing for the first team that falls behind. Honestly, it seems like you're better off quitting the game and trying to find a new one, because the disadvantages for a losing team just keep piling on. This is especially so with the nightmare pylons, where killing one not only buffs you team, but debuffs the other team permanently.
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My only real issue is that, in your Black Realm idea, there is an ENORMOUS amount of snowballing for the first team that falls behind. Honestly, it seems like you're better off quitting the game and trying to find a new one, because the disadvantages for a losing team just keep piling on. This is especially so with the nightmare pylons, where killing one not only buffs you team, but debuffs the other team permanently.