aRPG should not have end-game. This is not mmorpg.
What? Diablo 2 had an end game. It was act 5 on hell difficulty followed by ubers and Diablo clone. You can always seek perfection and keep playing your character, but there was indeed an end game.
Diablo 3 Act V Torment 6, after that you can do Ubers (one of them is a diablo clone) so I fail to see your logic. D3 has everything you see as "end-game" that D2 had and you still ask for end-game content. Please make up your mind about what you want.
You're right. I talked to my friend about it who was a hardcore d2 fan and he said, "what you're missing is a structure to the game." Basically he is saying that d2 had a structure, where if you know what you want, there was a best place to farm said items where as in d3, aside from bounty runs, items have the same drop rate everywhere so you just do things in hopes for the next big drop. You're running around like a chicken with your head cut off.
Yeah I came to this conclusion myself a few times, but it is a double edged sword:
If you know where to get what you want and you can farm this specific item, You'll spend your days farming exactly that one part until you get what you want. I never really played D2 for longer than nightmare Act..3 I think and when I hear from a friend that he misses the Baal runs, Ugh, sorry but that sounds so borring, I mean, really? How can it be fun killing the same boss countless times in hopes to get the same item over and over again, while hoping that it would be a little bit better than last time?
In D3 you can't farm specific items, with the exception of the Cache bounties, so you can do whatever you think is most fun, because the chances that you get the item you want won't change with the things you do. That gives you a freedom that D2 never had, and I think it's this freedom that many old "hardcore D2" players find so "boring". They are used to get told what they have to do in order to get what they want. But now that they can do whatever they want, they don't know what to do.
aRPG should not have end-game. This is not mmorpg.
What? Diablo 2 had an end game. It was act 5 on hell difficulty followed by ubers and Diablo clone. You can always seek perfection and keep playing your character, but there was indeed an end game.
Diablo 3 Act V Torment 6, after that you can do Ubers (one of them is a diablo clone) so I fail to see your logic. D3 has everything you see as "end-game" that D2 had and you still ask for end-game content. Please make up your mind about what you want.
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If you know where to get what you want and you can farm this specific item, You'll spend your days farming exactly that one part until you get what you want. I never really played D2 for longer than nightmare Act..3 I think and when I hear from a friend that he misses the Baal runs, Ugh, sorry but that sounds so borring, I mean, really? How can it be fun killing the same boss countless times in hopes to get the same item over and over again, while hoping that it would be a little bit better than last time?
In D3 you can't farm specific items, with the exception of the Cache bounties, so you can do whatever you think is most fun, because the chances that you get the item you want won't change with the things you do. That gives you a freedom that D2 never had, and I think it's this freedom that many old "hardcore D2" players find so "boring". They are used to get told what they have to do in order to get what they want. But now that they can do whatever they want, they don't know what to do.