Thanks, added. Note that it still rolled indestructability, and just from one random CDR roll we can't say if it rolls CDR by default; might just be a normal weapon random roll. It seems as if they removed the IAS, however.
Interesting... not sure, first time I see this. I guess the 5 primaries Justice Lantern is not a given, but it can also roll 4 primaries. Let's wait if other people see the same thing happening before we conclude that they reverted this change... which would make the ring useless again.
Oh by "max" I was referring to rank 25. Some gems don't even go beyond that level, and if you prefer those than that definitely means "you're done". Yeah, the soft cap is nice, I was worried about rank 1000 Wreath of Lightnings that instakill everything
It just seems that Greater Rifts are not meant to give a new sense of "longevity". Which is fine, many people didn't like that anyways (forced to do many many GRs), but I found that idea appealing.
As long as the difference between the gem rank and tier completed is 10 or greater, you have a 100% chance to upgrade. 3 attempts each time. So to get a gem to 25, that takes about 8 runs. Takes us about 5 mins to finish a t6 rift to get key, 3-5mins to clear the wave trial (as the gem levels up you have to go further to guarantee the 100% upgrade chance), 3-8 minutes to clear the greater rift depending on what tier. I may have underestimated it a bit, maybe 2 and half hours. This is with a 4 man group. On tiers below 25, we just split up to clear the greater rift quicker.
That is very insightful. Thanks a lot.
Not sure why they did this though... it means that on day 1 after 2.1 is released people will be finished with Greater Rifts (as in, have 3 rank 25 gems). Would've preferred to see max level gems being something you have to work towards for weeks.
Boon of the hoarder legendary gem apparently drops from Greed in the goblin realm according to battle.net forums
Base 25% chance to make an enemy explode into gold on death. 1.5% upgrade per level. passive at 25 is gives you 2 seconds of +30% movespeed after picking up gold.
Updated to most recent PTR patch. Thanks for everyone for providing new info. Of course, the entire gem section is "somewhat" outdated again... upgrade per rank is probably entirely re-scaled since secondaries were moved from 200 to 25 and upgrading became much more difficult. As usual... if anyone has an update to gems in particular, any information is helpful.
Bane of the Trapped and Enforcer, 0.3% per rank.
In terms of upgrading its actually really easily now to get to 25 and unlock the second ability. Took me 2 hours to get one gem to 25. But yes, its harder to advance further as its predicated on how high you an clear.
1) Do you have pictures of those gems? Would be awesome! Won't be able to play for the next few days, probably... at least not a lot, so can't check myself. Thanks for the info!
2) 25 ranks in 2 hours? Wow. Can you elaborate on how you did this? That sounds like super quick... I mean, there's quite a lot you have to do: run T6 to get GR Trial Key (~5 minutes), complete GR Trial to about ~25 (guess takes about 3 minutes), complete GR (~10 minutes). Upgrade, leave. Now, if I assume that you got lucky and got 3 upgrades the first ~5 times and 2 upgrades each GR run after that, it still leaves you with ~10 runs like that; which is about 180 minutes. And not even included all the 30 seconds rift closing timer for each rift/GR, also adds up to about 20 minutes on its own...
Would really be interested in how you can gain that many ranks that fast. I know you've got superb gear and are really quick and efficient, I just don't get how you get there *that* fast
Updated to most recent PTR patch. Thanks for everyone for providing new info. Of course, the entire gem section is "somewhat" outdated again... upgrade per rank is probably entirely re-scaled since secondaries were moved from 200 to 25 and upgrading became much more difficult. As usual... if anyone has an update to gems in particular, any information is helpful.
Typo on Enforcer, each rank should give you 0.5%, not 5%.
Thanks - fixed!
Anyone has found Boon of the Hoarder at all? Is it just a super rare gem? Also, does anyone have the upgrade changes for the missing gems (Boon of the Hoarder,Invigorating Gemstone, Moratorium,Zei's Stone of Vengeance?
Zei's Stone of Vengeance, Moratorium, Invigorating Gemstone, Boon of the Hoarder. Also, all of the 14 gem's pictures are outdated now, so if anyone on PTR could take screenshots of them and post the links... that'd be awesome! I probably won't have time to go on PTR anytime soon.
Removed RoRG - I got a RoRG on PTR and it seemed to be unchanged, so unless someone posts a proof I'll not include it in the list. Would also be interested to know if the new Vigilante Belt still rolls CDR.
Oh, and absolutely all weapons seems to have had their Critical Hit Damage Rolls removed, Manajuma's Carving Knife and The Barber i can confirm myself but combined with the other ones you have on your list it seems they removed this along with the 1-2% crit hit chance that could roll on certain weapons.
I have the feeling that across the board almost all non-main stat default rolls have been removed. All MS on boots, all allres on any slots, everything. Only very few default rolls besides main stat remain (like CHC on gloves or sockets on Tal's) and so on, so only those that are 100% always useful.
Yet, I don't want to add stuff on the list just by "guessing". I could swear I saw a PTR screenshot of a weapon with CHD, so I'm gonna wait on that. In the meantime, with a community effort I'm sure we can get this list to be quite complete ;-) It's already lots of stuff on there.
Mask of Jeram (leg one, not set) no longer rolls Allres and Homonculus Mojo no longer rolls Allres + Elite Damage Reduction. Gonna make it a lot easier for WD's to get good ones of both.
Does anyone know if the change to Mad Monarch's Scepter will be retroactive? I feel like it should work for all of them because it's a mechanic change but idk...
Yes, those changes are retroactive. The only changes that are usually not retroactive are those where items roll different stats now (such as the new Depth Diggers). Sets and Moonlight Ward seem to be the exception, just as mojos/sources were in 2.0.5. Blizzard likes to avoid changing too many items retroactively, as it would lead players to hoarding all sorts of items in hope they will get changed in the future.
Mechanics changes, such as the Mad Monarch's Scepter, don't require any change on the weapon's affixes itself - so those are retroactive. Same for Fate of the Fell, Mirrorball, and all those mechanics changes.
Added the Unity... saw it earlier on Reddit but forgot to add it, thanks.
It just seems that Greater Rifts are not meant to give a new sense of "longevity". Which is fine, many people didn't like that anyways (forced to do many many GRs), but I found that idea appealing.
Not sure why they did this though... it means that on day 1 after 2.1 is released people will be finished with Greater Rifts (as in, have 3 rank 25 gems). Would've preferred to see max level gems being something you have to work towards for weeks.
2) 25 ranks in 2 hours? Wow. Can you elaborate on how you did this? That sounds like super quick... I mean, there's quite a lot you have to do: run T6 to get GR Trial Key (~5 minutes), complete GR Trial to about ~25 (guess takes about 3 minutes), complete GR (~10 minutes). Upgrade, leave. Now, if I assume that you got lucky and got 3 upgrades the first ~5 times and 2 upgrades each GR run after that, it still leaves you with ~10 runs like that; which is about 180 minutes. And not even included all the 30 seconds rift closing timer for each rift/GR, also adds up to about 20 minutes on its own...
Would really be interested in how you can gain that many ranks that fast. I know you've got superb gear and are really quick and efficient, I just don't get how you get there *that* fast
Anyone has found Boon of the Hoarder at all? Is it just a super rare gem? Also, does anyone have the upgrade changes for the missing gems (Boon of the Hoarder,Invigorating Gemstone, Moratorium,Zei's Stone of Vengeance?
Updated for most recent PTR patch.
The following gem upgrade values are missing:
Zei's Stone of Vengeance, Moratorium, Invigorating Gemstone, Boon of the Hoarder. Also, all of the 14 gem's pictures are outdated now, so if anyone on PTR could take screenshots of them and post the links... that'd be awesome! I probably won't have time to go on PTR anytime soon.
Removed RoRG - I got a RoRG on PTR and it seemed to be unchanged, so unless someone posts a proof I'll not include it in the list. Would also be interested to know if the new Vigilante Belt still rolls CDR.
Yet, I don't want to add stuff on the list just by "guessing". I could swear I saw a PTR screenshot of a weapon with CHD, so I'm gonna wait on that. In the meantime, with a community effort I'm sure we can get this list to be quite complete ;-) It's already lots of stuff on there.
Yes, those changes are retroactive. The only changes that are usually not retroactive are those where items roll different stats now (such as the new Depth Diggers). Sets and Moonlight Ward seem to be the exception, just as mojos/sources were in 2.0.5. Blizzard likes to avoid changing too many items retroactively, as it would lead players to hoarding all sorts of items in hope they will get changed in the future.
Mechanics changes, such as the Mad Monarch's Scepter, don't require any change on the weapon's affixes itself - so those are retroactive. Same for Fate of the Fell, Mirrorball, and all those mechanics changes.
Thanks, added!
Unfortunately yes. Removing the LoH is only one step... this helm is still a ridiculous example of bad design.