Ok, I'm gonna stop quoting that because it's getting outrageously long lol. But anyway, I had the crimsons equipped because before I made the video, I was wearing all Vyr's / cooldown reduction gear. I didn't have anything else to equip and didn't feel like making cain's. Second, I just threw the unity on since it was an item being mentioned as superior to RoRG that you would lose out on if you wore Firebird's. Personally I almost always play in a group, so I would never be wearing it anyway.
In the end I still think my point stands though. You called this a major nerf, since you get locked out of Cindercoat, magefists, Aughild's, and unity if you use Firebirds. But I used Firebird's, didn't get locked out of Aughild's, and I still killed Ghom quicker than when I used those previously mentioned pieces. I fail to see how this is a major nerf. Another thing to mention is that in greater rifts lvl 30 and higher, you need to kite a hell of a lot more, and your MM stacks would constantly drop off enemies the way they are on live right now. With the new firebird set, you can kite and never lose that big DoT from ticking.
The real problem is that T6 isn't the endgame anymore. Our damage has to scale beyond T6 ghom and reach into greater rift levels 40+. T6 is only like GR level 25. The old stacking conflag allowed the damage to scale to those levels whereas now we are capped.
I play it since a while yes...
And had a time when it wasn't stacking up anymore... Just DoT was refresh...
If you displayed white damage, you would saw they DoT never went highter...
If it changed again since, my bad...
Still, it's not such a drama to cry about...
A up from 55% over 3 sec to 130% over 3 secs...
It mean that,roughly you need 3 MM to hit to do same damage of one DoT as it's buffed now...
Sure now it's capped, but it also mean that you will deal roughly same damage in one shot instead or three shot...
Add it to the firebird set as it stand now... It's just insane... IT was to be excepted...
It is a nerf to higher tier GR's, the main question is will the buff to firebirds be enough to counter it.
It takes about 11 ticks for the old conflag to finally catch up to the dmg of the new conflag (I think). However, now we also have 3000% from firebirds which is 54 stacks if the old stacking bonus was additive (1 stack is 55, 2 stacks is 110) on top of that.
Not sure why you complain.. They actually buffed it...If you didn't understood, they only buffed the DoT... They didn't touched the initial damage on hit... Because as it was before, it wasn't even stacking... Be happy...
Conflag wasn't stacking before? Did you play mm/conflag before?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
It takes about 11 ticks for the old conflag to finally catch up to the dmg of the new conflag (I think). However, now we also have 3000% from firebirds which is 54 stacks if the old stacking bonus was additive (1 stack is 55, 2 stacks is 110) on top of that.