I'm not sure that this will impact RiF at all... in the end, you can still enter torment rifts using keys from normal, and you can still bounce between 95% complete rifts, killing endbosses as you go, it just costs you one key per boss kill now... which is basically nothing. RiF will also be the most efficient way to farm GR keys, too... exacerbated by the fact that you can enter a torment GR with a key from a normal-mode rift.
Of course it will impact RiF.
The current incentive for players who actually clear the rift to invite people in is they get a free rift opened after. Now there's zero upside for the people who would otherwise invite you to the RG kill.
In other words, sitting in chat waiting for an open RG kill spot will be (in my opinion, my prediction) almost completely gone.
This is a net positive. RIF was only necessary because of how broken the system was. One person opening a rift for 5 key fragments. Now you can do a bounty run, gather 6 keys and that will be good for 6 rifts. I think this is a huge huge huge change for the better, not the worse. And sitting in a channel hoping you get picked for RIF is not a fun way to play the game, even if it was efficient.
Agreed, it's a needed change with leaderboards coming out.
Now if only split bounties will be looked at >.<
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The current incentive for players who actually clear the rift to invite people in is they get a free rift opened after. Now there's zero upside for the people who would otherwise invite you to the RG kill.
In other words, sitting in chat waiting for an open RG kill spot will be (in my opinion, my prediction) almost completely gone.
Now if only split bounties will be looked at >.<