As a side note to those gathering gear. The 6 piece could be good I suppose but at the moment I don't have it and am having great success with this combo:
RoRG - Reduces the requirements for sets by 1 2 pc - Cain's gives attack speed, gold find, and magic find (attack speed being the key)
2 pc - Aug - Gives tons of dmg reduction from regular and elites also gives plus dmg vs elites
3 pc - Blackthorns - Gives lots of extra dmg reduction, gives +dmg to elites, gives immune to desecrate, plague and molten which is awesome especially if you have a immunity neck on top of it.
With this combo I run holy +dmg with holy cause and never have problems. Im only doing t4 atm, but Im pretty confident I can move up into t5 solo with the RoRG I found this morning before work as it boosts the set bonus of all three sets which makes each awesome.
Don't feel too bad, it was almost 160 hours before I found a jenka at lvl 70. I had one lvling up at 30 but needless to say it didn't work out for lvl 70 :P. Just keep going it's definitely one of the more rare shields there is I think.
Not a big issue, your spells are still doing Holy-damage.
It "becomes" a problem when you are out of wrath and you start auto-attacking.
Blessed Shield uses your total block-chance, btw.
ive said it before. but people tend to no actually read what they are surpposed to. but it only benefits from your shields block chance not ur entire block chance. and the spell clearly states that aswell.
This is how the spell is suppose to work however it has been proven that this is not actually true. There is a lot of videos showing the testing of this however, if you wish to test it yourself try it without the 15 percent block passive and any other block gear, then equip some block gear and that passive and you will see a boost in dmg. It's not huge but it is there. The tooltip is wrong, I'm not sure if it's intended or not but that's the way it is at the moment.
Be better off going SoJ or Unity and a ring of granduer once you are able to get them. The ring of grandeur can make some great sets like aug, or captains get the 3 piece bonus for only 2 pieces which can be really powerful. SoJ provides elemental boost of your choice which is awesome or unity if you get 2 of them can increase your survival by a huge amount at higher torment levels (one on follower with can not die relic, one on you). Either way the benefits would outweigh the restraint focus combo I would think.
Man I wish blizz would update their tooltips on their skill calc already. Anyway your holy cause will heal you enough to stay alive, if you have to put some paragon on life on hit. Works up to t4 for sure. The advantage you gain to using jenka is that you don't need to have an extra skill devoted to wrath or a passive devoted only to defense. I used blessed ground fires of heaven instead of phalanx for the single target due to extra fire dmg procs on firestarter, however you could go phalanx bowmen for extra single target dmg instead. Falling sword with flurry hits pretty hard now if your packing holy dmg. Fervor also gives you 15 percent CDR which is huge if your using even more cooldowns since you don't have to use a primary generator. It's all about give and take. I think that as said a shitty rolled glyph will still be worse than a very good 2h....but a mediocre glyph will be better than a good 2h imo.
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RoRG - Reduces the requirements for sets by 1 2 pc - Cain's gives attack speed, gold find, and magic find (attack speed being the key)
2 pc - Aug - Gives tons of dmg reduction from regular and elites also gives plus dmg vs elites
3 pc - Blackthorns - Gives lots of extra dmg reduction, gives +dmg to elites, gives immune to desecrate, plague and molten which is awesome especially if you have a immunity neck on top of it.
With this combo I run holy +dmg with holy cause and never have problems. Im only doing t4 atm, but Im pretty confident I can move up into t5 solo with the RoRG I found this morning before work as it boosts the set bonus of all three sets which makes each awesome.
http://us.battle.net/d3/en/calculator/crusader#SQYfhl!ZWSR!Yaabca
Man I wish blizz would update their tooltips on their skill calc already. Anyway your holy cause will heal you enough to stay alive, if you have to put some paragon on life on hit. Works up to t4 for sure. The advantage you gain to using jenka is that you don't need to have an extra skill devoted to wrath or a passive devoted only to defense. I used blessed ground fires of heaven instead of phalanx for the single target due to extra fire dmg procs on firestarter, however you could go phalanx bowmen for extra single target dmg instead. Falling sword with flurry hits pretty hard now if your packing holy dmg. Fervor also gives you 15 percent CDR which is huge if your using even more cooldowns since you don't have to use a primary generator. It's all about give and take. I think that as said a shitty rolled glyph will still be worse than a very good 2h....but a mediocre glyph will be better than a good 2h imo.