5 points for innovation. This build may work really good for T3 or T4. But on T5 and T6 things change much. Also a lot of things depend on mobs setup on rift. You need solid hp pool because very often you wont be able to kill pack within epiphany and mobs hit really hard e.g. charging angels hit 400k+. I also wonder why you didnt mention % damage to elites which is currenly best stat. I run t5/6 with soj, unity and 2p blackthorne. Usually other people in group use them too to melt crazy hp elites down fast. If i had 300 or 400 k life i would be dead in no time. Recommended hp pool for t5+ is 700k.
% damage to elites is great, but I decided to only list what was necessary to make the build actually function. I'm using Aughild's instead of Blackthornes, eventually it will be better. There's absolutely no way a Monk needs 700k hp for anything on SC.
You didnt understand me, other people with Unity ring will kill you
Also in group you will have double and triple packs pulled together many times, and Immunity and Sanctuary wont save you. Immunity too short, Sanctuary nice but covers too small area and mobs tend to run, charge around (swamp, cementary etc). And solid hp pool is something you can rely on. On the otherhand you could swap inner fire for desert shroud and stay alive while rest of the group kills stunned pack. On T5 damage is great, on T6 it is insane, especially with 2 or 3 packs pulled
About damage output your LTK crits are terribly low. 10-12kk? I kick for 20kk+ and 50kk+ in group. Think about it.
5 points for innovation. This build may work really good for T3 or T4. But on T5 and T6 things change much. Also a lot of things depend on mobs setup on rift. You need solid hp pool because very often you wont be able to kill pack within epiphany and mobs hit really hard e.g. charging angels hit 400k+. I also wonder why you didnt mention % damage to elites which is currenly best stat. I run t5/6 with soj, unity and 2p blackthorne. Usually other people in group use them too to melt crazy hp elites down fast. If i had 300 or 400 k life i would be dead in no time. Recommended hp pool for t5+ is 700k.
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Also in group you will have double and triple packs pulled together many times, and Immunity and Sanctuary wont save you. Immunity too short, Sanctuary nice but covers too small area and mobs tend to run, charge around (swamp, cementary etc). And solid hp pool is something you can rely on. On the otherhand you could swap inner fire for desert shroud and stay alive while rest of the group kills stunned pack. On T5 damage is great, on T6 it is insane, especially with 2 or 3 packs pulled
About damage output your LTK crits are terribly low. 10-12kk? I kick for 20kk+ and 50kk+ in group. Think about it.
Here is my gear choice perfectly suitable for T5, but lacking for T6...http://eu.battle.net/d3/en/profile/sultangurde-2142/hero/488021
I would gladly watch your gameplay video on T5/T6 in group.
Best wishes,
sultangurde