I find it very annoying that in this game almost all things are hidden. I do not expect from Bliz to release all algorithms of course, but not releasing ANY info leads to wild speculations. People strive to have a starting point and then research. We have nothing. Only some percentage OVER the initial values. Give the initial values and then let people find the optimal way.
I would not be surprised if someday comes out that there is an RNG timer (that would mean that it is not RNG of course but let;s call it that way for now) that regulates drops per hour in order to "protect" people from extreme bad luck. That would suck balls of course, since it will defeat the whole loot mechanics from diablo since day #1 but we need to know things!
We need to know some things. Blizzard is experienced enough to know what to release in order not to break the game but this encapsulation (sorry for the term, this one comes to mind now) is annoying. Not exciting.
Guys. Why do you have to flame the guy the made an effort? Indicating a mistake is fare. The others that ahve other ideas, how about making a new thread and so some actual research instead of bullshitting with napkin maths?
I would not be surprised if someday comes out that there is an RNG timer (that would mean that it is not RNG of course but let;s call it that way for now) that regulates drops per hour in order to "protect" people from extreme bad luck. That would suck balls of course, since it will defeat the whole loot mechanics from diablo since day #1 but we need to know things!
We need to know some things. Blizzard is experienced enough to know what to release in order not to break the game but this encapsulation (sorry for the term, this one comes to mind now) is annoying. Not exciting.