I have kind of similars gear as you, just not perfect rolled.
I feel like an glasscannon in T6 rifts, so squishy, dies or are close to die all the time
Help/suggestions appriciated.
I agree holy shotgun feels too squishy on T6, but It depends on your group. When MC talks about holy shotgun being better for groups I think he means optimized groups with good crowd control (zpds monk especially). In that case you just need to dish out the damage so embodiment of power works great. I run with DHs and Wizards who focus on dps, not much crowd control or tanking. Running Holy shotgun with them, it would probably require the prophet rune instead of embodiment of power for Akarat's champion. That's why I just run Firelight for both solo and group T6, it's not as effective as holy shotgun in an ideal group but it's more versatile (can stay more offensive with gear/skills and kite when necessary).
Can you paste what you think is the "best" firelight, what is the best "darklight" and the best "holy shotgun" build for T6 rifts with random people?
And what do you think about the build mentioned here?
http://us.battle.net/d3/en/forum/topic/12999979987
What stats do you need to aim for?
I have kind of similars gear as you, just not perfect rolled.
I feel like an glasscannon in T6 rifts, so squishy, dies or are close to die all the time
Help/suggestions appriciated.
Holy or Fire?
What is the strongest in general?
And is reapers fear an "must" for both builds?