*creates level 1 Crusader*
*jumps into pulbic Inferno game*
But seriously, are "character levels" going away? You get one main up in Paragon, say, level 80, and now all of your character can just completely skip to end game gear/modes?
Well, if that's true (I doubt it is), then HELL YES! Leveling is a pox, a plague on gaming today, a time wasting hamster wheel that prevents people from playing and having fun. They learned this w/ the new WoW expac, they should learn that lesson for Diablo.
So while a brand new Level 1 character will likely not be "end game" strength, they will be able to hit the ground running with additional Core Stats, reduced cooldowns, a boost to Crit Chance and Dodge, higher MF, etc.
No they wont. They wont get access to the account wide paragon bonuses until they hit lv 70.
They actually do, new characters can allocated Paragon Points directly from Level 1.
Difficulties are revamped: Now are Easy, Normal, Hard, Torment, Demonic, Apocalypse
Sigh...such pointless name changing. What was wrong with Nightmare and Hell?
These are the new names for the MP level replacements, not the difficulty modes. I'm actually under the impression there is no longer any actual difficulty modes like before. And it's all just one mode with multiple MP levels (these new names) that unlock with level.