Really cryptic comment about the difficulty, I don't know what that means. My best guess:
- New difficulty progression is Normal -> Torment -> Inferno
- Difficulties are now locked only by level, not campaign progress (see the removal of that string)
- Adventure mode is playable after you beat Normal(maybe even account-wide) and it scales to whatever your level is
This way if you don't like replaying the campaign multiple times you can just start farming Adventure mode, and never touch the campaign again after the first time if that's what you want.
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- New difficulty progression is Normal -> Torment -> Inferno
- Difficulties are now locked only by level, not campaign progress (see the removal of that string)
- Adventure mode is playable after you beat Normal(maybe even account-wide) and it scales to whatever your level is
This way if you don't like replaying the campaign multiple times you can just start farming Adventure mode, and never touch the campaign again after the first time if that's what you want.