+damage% is just multiplying the base damage of your weapon. so a 100-200 damage weapon with a +50% damage will be 150-300 damage instead. thats the basics.
now if we add + min/max damage and elemental damage i dont know if it is claclulated before or after +damage%, but my guess is that it is calculated this way.
base damage > +min/max > +damage% > +elemental damage.
have not recearched it enought so i dont kown exsactly.
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now if we add + min/max damage and elemental damage i dont know if it is claclulated before or after +damage%, but my guess is that it is calculated this way.
base damage > +min/max > +damage% > +elemental damage.
have not recearched it enought so i dont kown exsactly.
EU Season Achievement Ladder: Season 1 : #773, 7150/7880 | S2 : #742, 5970/8280 | S3 : #1000+, 810/980 | S4 #? 0/? |