In Diablo 1, the story is darker. I mean, just take the butcher mission for example, there isn't a mission that remotely resembles that in Diablo 2...not even close. In Diablo 2, nobody really seems that worried or shows any emotions about what's going on. During the first game, you can easily sense that people are scared and are worried about their survival. When you complete a mission in Diablo 1, it really feels like you helped unlike number 2.
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I like the life I lived, because I went from negative to positive.
You know very well who you are, don't let them hold you down, reach for the stars.
I preferred the Diablo 1 storyline.
It always followed up and you kind of knew everything that was going on.
It had believable quests and everything seemed to fill in the blanks. Everything in the game is based around the evil of Diablo and what better place to look for it in a defiled church infested with demons.
I’m going off topic here, but Tristram from Diablo 1, in comparison to every other town in diablo 2 was more realistic and felt better. When you came back from the labyrinth, you felt like you were right at home in Tristram, that you hade shelter from everything. You felt amerced in the land and you taught as if you knew everyone in the town like your best friend even that drunk. However...in Diablo 2, you don't get that same kind of feeling for some reason.
That was off topic, but I think since there’s more history behind Tristram, you had mixed emotions about the place and that had an effect on the game play which not too many games could top at that time.
Rollback Post to RevisionRollBack
I like the life I lived, because I went from negative to positive.
You know very well who you are, don't let them hold you down, reach for the stars.
In your opinion, wich game hade the better story to tell, Diablo 1 or Diablo 2?
I'm sorry I can't write more, it's just I have to go back to school soon.
Rollback Post to RevisionRollBack
I like the life I lived, because I went from negative to positive.
You know very well who you are, don't let them hold you down, reach for the stars.
To find the truth, you must risk everything.
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To find the truth, you must risk everything.
It always followed up and you kind of knew everything that was going on.
It had believable quests and everything seemed to fill in the blanks. Everything in the game is based around the evil of Diablo and what better place to look for it in a defiled church infested with demons.
I’m going off topic here, but Tristram from Diablo 1, in comparison to every other town in diablo 2 was more realistic and felt better. When you came back from the labyrinth, you felt like you were right at home in Tristram, that you hade shelter from everything. You felt amerced in the land and you taught as if you knew everyone in the town like your best friend even that drunk. However...in Diablo 2, you don't get that same kind of feeling for some reason.
That was off topic, but I think since there’s more history behind Tristram, you had mixed emotions about the place and that had an effect on the game play which not too many games could top at that time.
To find the truth, you must risk everything.
I'm sorry I can't write more, it's just I have to go back to school soon.
To find the truth, you must risk everything.