Let's see how Diablo II fairs against Diablo I (Yet again, IMO)
Gameplay - Diablo I is better
Slower paced and eerie. Less clutter and a lot more manuevering and other different tactics. Diablo II was run and kill.
Music - Diablo I is way better
So creepy. The first part of the labyrinth was great. Only instrument I recognized was drums. Everything else was screams, groans, struggling victims, and monsters. Diablo II was like a damn opera. Oh and by the way, the best music from Diablo II was in Tristram - because it was from Diablo I and it was/is legendary.
Monsters - Diablo II is better
Diablo II wins this simply because of the diversity of all the monsters, but on the average, Diablo I had more nostalgic enemies.
Terrain/the world - Diablo I is better
Diablo I was made to be creepy, and what better way to make it creepy than to enclose the character in a single labyrinth with limited retreats and plenty of areas to explore in the meantime. Diablo II was too open. It ruined the "trapped" feeling
Skills - Diablo II is better
Again, Diablo II was more diverse, this time with skills, so it wins this one hands down.
Characters - Diablo II is better
More diverse again.
Diablo I was far better than Diablo II on a lot of levels (IMO). If Diablo III turns out to be more like Diablo II than Diablo I, I'll be personally disappointed. I want something evil, not something borderline with normal.
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Gameplay - Diablo I is better
Slower paced and eerie. Less clutter and a lot more manuevering and other different tactics. Diablo II was run and kill.
Music - Diablo I is way better
So creepy. The first part of the labyrinth was great. Only instrument I recognized was drums. Everything else was screams, groans, struggling victims, and monsters. Diablo II was like a damn opera. Oh and by the way, the best music from Diablo II was in Tristram - because it was from Diablo I and it was/is legendary.
Monsters - Diablo II is better
Diablo II wins this simply because of the diversity of all the monsters, but on the average, Diablo I had more nostalgic enemies.
Terrain/the world - Diablo I is better
Diablo I was made to be creepy, and what better way to make it creepy than to enclose the character in a single labyrinth with limited retreats and plenty of areas to explore in the meantime. Diablo II was too open. It ruined the "trapped" feeling
Skills - Diablo II is better
Again, Diablo II was more diverse, this time with skills, so it wins this one hands down.
Characters - Diablo II is better
More diverse again.
Multiplayer - Diablo II
Need I say more?