Blizz said that they aren't really planning an expansion because they think they game might be fine as it is. Seeing how assassin was already from d2, I don't think they would bring it back even if there is a second expansion. Plus DH is too similar with the trap and vanishing aspect and the monk already has the hand to hand mele combat already covered
Gameplanet:What’s next for the development team, what’s happening post-launch? Wilson: Sleep! Vacation for some of us! But the first thing is going to be our Player vs. Player [PvP] patch. We’re already working on that. There’ll probably be something – we tend to plan a whole series of patches. We already have our “this is an emergency just in case something goes wrong-patch” that we put out this point. This is our “emergency balance-patch”, that we put out at this point. Then we have our PvP patch that we’ll put out and it’ll also probably be our secondary balance patch.
Those are our focus right now. We are starting to talk about if we’ll do an expansion. We think the game might be successful now [and] warrant such a thing. But we’ll see! We also have a group internally that’s exploring console.
They never said the weren't going to do one. But to elaborate on the thread, I'm not sure whether they'd make a hero whose role would be to find and eliminate the wizard in which we play. It'd be too controversial. Good ideas you're bringing up though.
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
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Wilson: Sleep! Vacation for some of us! But the first thing is going to be our Player vs. Player [PvP] patch. We’re already working on that. There’ll probably be something – we tend to plan a whole series of patches. We already have our “this is an emergency just in case something goes wrong-patch” that we put out this point. This is our “emergency balance-patch”, that we put out at this point. Then we have our PvP patch that we’ll put out and it’ll also probably be our secondary balance patch.
Those are our focus right now. We are starting to talk about if we’ll do an expansion. We think the game might be successful now [and] warrant such a thing. But we’ll see! We also have a group internally that’s exploring console.
They never said the weren't going to do one. But to elaborate on the thread, I'm not sure whether they'd make a hero whose role would be to find and eliminate the wizard in which we play. It'd be too controversial. Good ideas you're bringing up though.
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"