Everything seems to keep coming back to crit one way or another. I think that just goes to show how strong sharpshooter is for inferno entry level if nothing else, not that it isn't the best for end game damage builds too.
Your hatred definitely drains faster the more ias you have lol. It'd probably be a hecka lot cheaper to just stack *mostly* mass dex on gear with crit damage and get a good weapon than grabbing various legendary IAS gear with lower dex and ten times the price tag if you're just entering into inferno later acts, wish I had known that sooner.
What's the effective damage difference between hungering arrow and nether tentacles btw, shouldn't they be similar on single target or no?
Very surprised at the XBow answers in this thread. I have been playing around in a spreadsheet with the bonuses you get from Archery and it is quite hard to find a practical stat allocation that shows XBows pulling ahead. For example, at 30% crit chance and 250% crit damage, bows are ahead by a fair margin. If you raise either crit value independently from this baseline, bow dps remains ahead of xbow dps. Only when you have a relatively high crit % chance and relatively low crit damage % do xbows pull ahead.
Furthermore, xbows are slow as ****. Good luck avoiding Belial claw void zones or mortar affix if you're in mid xbow cast. I still have trouble sometimes moving away in time with a bow and 2.7 APS.
Regarding stutter stepping, unless you are playing solo and kiting, I don't think this is an issue. From what I have seen in groups, you need a fast weapon for those "oh crap" moments when you need to stop holding/clicking your mouse button and move away asap. Your ability to do this with slow xbows is severely hampered.
Am I missing something here?
Yes. For those of us soloing, especially those of us undergeared, hitting elite packs extremely hard with opener damage is kind of useful.
2.4 is a bit slow for using a bow in end game isn't it? without ias on my chest, helm, bracers, AND neck i'm 2.40 equipping a bow that doesn't even have %ias on it, itself.
but you also want to blow the crap out of everything before it sneezes on you and you die, meaning the burst from crossbow opening fights up can be very useful, and bows aren't exactly consistent damage either, their min/max vary by several hundred so it's not much different from praying for crits after you've opened and depleted full stacked sharpshooter using a crossbow.
With all the IAS everyone stacks end game I'd be surprised if people could really stutter step a full IAS set of gear with a bow or hand crossbow set. You'd probably get yourself killed more than it would save you, having more mobility from quicker attacks.
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What's the effective damage difference between hungering arrow and nether tentacles btw, shouldn't they be similar on single target or no?
Yes. For those of us soloing, especially those of us undergeared, hitting elite packs extremely hard with opener damage is kind of useful.
With all the IAS everyone stacks end game I'd be surprised if people could really stutter step a full IAS set of gear with a bow or hand crossbow set. You'd probably get yourself killed more than it would save you, having more mobility from quicker attacks.