The very idea of it flaunts ignorance and half-baked concepts of good and evil in the face of good taste. Just because something's baddass doesn't mean it's an awesome idea. On the contrary, it usually means it's a juvenile and unoriginal idea. There's enough human-demon hybrid crap out there to make my head spin.
Of course, with decent story-telling that would not be an issue. But guess what? We're in the context of a video game being tailored to the widest possible audience. Any such attempt would be inundated with cliches and the class would become a parody of itself.
I'm not going to sit here and say that the concept of the Demon Hunter as it is is a brilliant and original idea, but at least it's not trying to be something unique while failing miserably and falling into the postmodern relativism cookie cutter. She's fun to play and simple to grasp with an easily-comprehensible motive.
Of course, with decent story-telling that would not be an issue. But guess what? We're in the context of a video game being tailored to the widest possible audience. Any such attempt would be inundated with cliches and the class would become a parody of itself.
I'm not going to sit here and say that the concept of the Demon Hunter as it is is a brilliant and original idea, but at least it's not trying to be something unique while failing miserably and falling into the postmodern relativism cookie cutter. She's fun to play and simple to grasp with an easily-comprehensible motive.