I don't know about that with meteor I got the same value for damage on it Liverymen. Your damage for disintegrate is high if we are using the same factor but I took into account the chance to critical which on Diablo wiki says it is 50% the damage. We have to put the numbers up. That Meteor you just said was total of 4 seconds, initial damage then the second damage. disintegrate using your numbers of 770 X 4 seconds would be between 2448-3080. So the damage is still higher in the same amount of time, but your numbers are all higher than mine, getting my previous calculations...
Meteor cost too high, good for one hit wonder if you can hit and if it does the max damage but Arcane torrent with Disintegrate will do more damage in the same amount of time, throw in the supposed cast time of 3 seconds for meteor and ease of missing and lower chance of critical compared to disintegrate. Trash.
Arcane Dynamo: Why do this spell when you can do Arcane Torrent with crimson rune and get 120% more damage with arcane spells for 6 seconds. Trash.
No one has stated any proof of what "120% additional damage from arcane attacks" means. I think many assume that means the target will take 1 +1.2x damage from arcane spells. I personally believe it will mean that your arcane spells will have an extra 120% bonus added the their base power. It's essentially the same as having 120 of the attack attribute added to arcane spells only.
Basically an unmodified disintegrate on a wizard with 500 attack will deal 510-642 per second. The 120% bonus arcane damage will increase it to 612-770 per second.
The same wizard with no runes to meteor will still deal 1278-1746 plus 168-258 per second afterwards.
I highly doubt arcane torrent's bonus damage ability will allow it to severely outclass the wizard's strongest spell (aside from archon transformation).
Also: Wizards have so much ability to recover arcane power. With signature spells granting up to 26 arcane power per use without even critting... I have a feeling that meteor WILL be spammable.
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http://www.diablofans.com/topic/29066-how-crits-work/
Basically an unmodified disintegrate on a wizard with 500 attack will deal 510-642 per second. The 120% bonus arcane damage will increase it to 612-770 per second.
The same wizard with no runes to meteor will still deal 1278-1746 plus 168-258 per second afterwards.
I highly doubt arcane torrent's bonus damage ability will allow it to severely outclass the wizard's strongest spell (aside from archon transformation).
Also: Wizards have so much ability to recover arcane power. With signature spells granting up to 26 arcane power per use without even critting... I have a feeling that meteor WILL be spammable.