voodoo armor
damage dealt to caster over x seconds is reflected to attacker.
not really, kinda out of place and kinda seems useless unless its life changing effects.
Raise mongrel construct
raises mongrel golem that slowly decays over x seconds (doesn't die but does significantly less damage over time)
this ones alright, fair and balanced
Voodoo Doll
summons voodoo doll that reflects x% of damage dealt to attacker.
no
Attract
All enemies within light radius rush to caster
good one this is
stone sight
all enemies within radius freeze for x seconds
only if the x seconds dont last longer than 4 or 5
outbreak
enchants target (or without target, caster) with disease damage
dunno, sounds like plague but better.
boneyard
skeleton arms reach out of ground in a small radius around caster, dealing x damage per hit for y seconds
also feasible
blackest plague
noone in radius including caster can attack for x seconds
needs a different name, otherwise solid if the x seconds is kinda short
sacrifice dance
all enemies within radius are dealt x damage caster takes y damage
no, not a good WD move, its too out of place
festering wound
target in melee range is dealt x damage over y seconds
basically poison dmg, so maybe in a different form
summon meatwagon summons golem made of dead organs, eats bodies to heal or, if at full health, spits corpses as ranged attack (holds up to three unused)
a different name
Brawling Callouses passive
Meat Wagon and Mongrel Golem gain x% resistance to physical attacks
also needs a new name, if you meant colossus's then yeah.
Placebo effect passive
x% of elemental damage taken is converted to disease damage
sounds ok
Immunity of ages passive
x% of all disease damage resisted
sounds kinda useless
Tolerance
All disease ignored for x seconds
also sounds useless for a WD
Acid Trap
Sets a trap that deals x% damage every second an enemy stands in it
not in his exact skill set but feasible
Triptophane Trip (dart attack)
Deals x% weapon damage and reduces target movement speed by y%
whats triptophane? u mean tryptophan? ok concept but horrendous name.
Summon Binding python
Summons python. Does no damage but attack stuns.
that is too unbalanced, how about dmg and no stun, in pvp this is abused to hell otherwise
Solstice dance
Caster sacrifices x% health y% mana
what? u mean sac health FOR mana?
Raptor riding (assuming there are mounts, i want raptors that MAYBE turn into dragons)
Raptor moves x% faster
N/A
Poison Dart Cluster
Shoots x (3-10) darts that spread, dealing x% weapon damage each
maybe
Cannibal Urges
Character gains x% health for every enemy killed, Meatwagon kills don't count
how about making this more interactive, you have to click on dead bodies before they poof, and some monsters can have adverse effects? sounds really good though, since we did discuss the WD as a possible cannibal.
Soul Copy
Caster makes a copy of target to attack original for x seconds
no
300 souls
Caster sends wave of spirits in front of him, dealing x% magic damage
maybe, its like spirit nova.
Black cat spirit
basically new bone spear
no, no repeat skills
Ember Totem
(x) totems raise from the ground randomly around caster dealing y damage to enemies above
this ones ok
Cerberus Unleashed
Summon a (up to x) three headed mongrels, each with it's own ranged attack (fire/magic/poison)
plausible, but its like skelemages, and i dont like repeat skills
Hellrift
Creates a portal that leads x feet ahead
no, its like crappy teleport, which shouldnt be a WD skill
Rise of the Shaman
Everything in x foot radius of caster gains y% increased mana but Z% decreased strength for x seconds
party skill? i dont like anything that effects attributes, but thats just me
Spark of life
Nearest creature is trackable, even if outside light radius (via point on minimap, counts hostile players and critters)
good skill, maybe not for this class, but on another class
Rally Minions passive
Cannibal sprites and mongrels gain x% elemental resistance
since i dont think the WD is gonna be a summon specialist this one makes little sense to me. but otherwise for this threads purposes, a good add
Bodyguard's Boon passive
Voodoo doll and locust golem gain x% magical and disease damage, respectively
sounds ok if golems are worth it, but you can already enchant disease dmg with locust swarm.
Addictive Toxins
Caster uses ranged attack that deals x damage, y damage over z seconds, and target must move in a straight line to caster
i dont get this one
Swamp Gas Jar a.k.a. Fireblight
Caster rolls an explosive to target for x disease damage and y fire damage (rebounds off of walls and trees)
this ones pretty solid
Zombie Skin
Elemental resistance of caster increased by x% movement speed reduced by y% percent
not really
Soul Anchor
Target is pushed back x meters
no, also an unfair skill in pvp
Cannibal Swarm
Summon x (6...15) cannibal sprites that will attack enemies with a 33% chance to attack each other
put a time limit on this and its good
Release The Swarm
Summons a golem made of locusts
how about you can just enchant golems you summon, rendering this skill useless.
Rollback Post to RevisionRollBack
Remember the String of Ears
"to the worm in horseradish, the world is horseradish."
To post a comment, please login or register a new account.
voodoo armor
damage dealt to caster over x seconds is reflected to attacker.
not really, kinda out of place and kinda seems useless unless its life changing effects.
Raise mongrel construct
raises mongrel golem that slowly decays over x seconds (doesn't die but does significantly less damage over time)
this ones alright, fair and balanced
Voodoo Doll
summons voodoo doll that reflects x% of damage dealt to attacker.
no
Attract
All enemies within light radius rush to caster
good one this is
stone sight
all enemies within radius freeze for x seconds
only if the x seconds dont last longer than 4 or 5
outbreak
enchants target (or without target, caster) with disease damage
dunno, sounds like plague but better.
boneyard
skeleton arms reach out of ground in a small radius around caster, dealing x damage per hit for y seconds
also feasible
blackest plague
noone in radius including caster can attack for x seconds
needs a different name, otherwise solid if the x seconds is kinda short
sacrifice dance
all enemies within radius are dealt x damage caster takes y damage
no, not a good WD move, its too out of place
festering wound
target in melee range is dealt x damage over y seconds
basically poison dmg, so maybe in a different form
summon meatwagon summons golem made of dead organs, eats bodies to heal or, if at full health, spits corpses as ranged attack (holds up to three unused)
a different name
Brawling Callouses passive
Meat Wagon and Mongrel Golem gain x% resistance to physical attacks
also needs a new name, if you meant colossus's then yeah.
Placebo effect passive
x% of elemental damage taken is converted to disease damage
sounds ok
Immunity of ages passive
x% of all disease damage resisted
sounds kinda useless
Tolerance
All disease ignored for x seconds
also sounds useless for a WD
Acid Trap
Sets a trap that deals x% damage every second an enemy stands in it
not in his exact skill set but feasible
Triptophane Trip (dart attack)
Deals x% weapon damage and reduces target movement speed by y%
whats triptophane? u mean tryptophan? ok concept but horrendous name.
Summon Binding python
Summons python. Does no damage but attack stuns.
that is too unbalanced, how about dmg and no stun, in pvp this is abused to hell otherwise
Solstice dance
Caster sacrifices x% health y% mana
what? u mean sac health FOR mana?
Raptor riding (assuming there are mounts, i want raptors that MAYBE turn into dragons)
Raptor moves x% faster
N/A
Poison Dart Cluster
Shoots x (3-10) darts that spread, dealing x% weapon damage each
maybe
Cannibal Urges
Character gains x% health for every enemy killed, Meatwagon kills don't count
how about making this more interactive, you have to click on dead bodies before they poof, and some monsters can have adverse effects? sounds really good though, since we did discuss the WD as a possible cannibal.
Soul Copy
Caster makes a copy of target to attack original for x seconds
no
300 souls
Caster sends wave of spirits in front of him, dealing x% magic damage
maybe, its like spirit nova.
Black cat spirit
basically new bone spear
no, no repeat skills
Ember Totem
(x) totems raise from the ground randomly around caster dealing y damage to enemies above
this ones ok
Cerberus Unleashed
Summon a (up to x) three headed mongrels, each with it's own ranged attack (fire/magic/poison)
plausible, but its like skelemages, and i dont like repeat skills
Hellrift
Creates a portal that leads x feet ahead
no, its like crappy teleport, which shouldnt be a WD skill
Rise of the Shaman
Everything in x foot radius of caster gains y% increased mana but Z% decreased strength for x seconds
party skill? i dont like anything that effects attributes, but thats just me
Spark of life
Nearest creature is trackable, even if outside light radius (via point on minimap, counts hostile players and critters)
good skill, maybe not for this class, but on another class
Rally Minions passive
Cannibal sprites and mongrels gain x% elemental resistance
since i dont think the WD is gonna be a summon specialist this one makes little sense to me. but otherwise for this threads purposes, a good add
Bodyguard's Boon passive
Voodoo doll and locust golem gain x% magical and disease damage, respectively
sounds ok if golems are worth it, but you can already enchant disease dmg with locust swarm.
Addictive Toxins
Caster uses ranged attack that deals x damage, y damage over z seconds, and target must move in a straight line to caster
i dont get this one
Swamp Gas Jar a.k.a. Fireblight
Caster rolls an explosive to target for x disease damage and y fire damage (rebounds off of walls and trees)
this ones pretty solid
Zombie Skin
Elemental resistance of caster increased by x% movement speed reduced by y% percent
not really
Soul Anchor
Target is pushed back x meters
no, also an unfair skill in pvp
Cannibal Swarm
Summon x (6...15) cannibal sprites that will attack enemies with a 33% chance to attack each other
put a time limit on this and its good
Release The Swarm
Summons a golem made of locusts
how about you can just enchant golems you summon, rendering this skill useless.
"to the worm in horseradish, the world is horseradish."