I want to deal dmg and be able to tank a little. For the dmg part i want to try to focus mostly on aoe dmg to kill large packs of enemys fast! For the tanky part i love the tanky passives and Serenity sounds cool!
little of the topic but is exploding palm the skill where you can see the little beating heart above the enemy and when it dies it explodes or did they remove this skill? I've seen it while playing the game at the Gamescom but im not sure if it was exploding palm^^
Yes this is the exploding palm but i am uncertain whether they kept the heart or made it a white palm above their head. Exploding Palm is indeed one of my favorites. Combined with the right runes, this move would be essential to the monk. So If you want to build up a lot of spirit? Exploding Palm with golden rune stone will give you spirit for every creature around the explosion and exalted soul will make it so all the spirit you gain doesn't go to waist
You can be at least 3 of those in 1 build so is kind of silly to choose only one, a healer will still do damage and dodge and reflect and shit, your not committed to heal only or whatever..
Picked the DPS Role because i've always been a front lines warrior sort of player. Obviously if the option of several talent trees are available i will go healer off spec :). I really hope someone sees this post because i've been wanting to play in the D3 beta for a long time now. (Favorite class was the Caster in original Diablo and Bone necro + zeal pally in D2X)
i too feel as though dps monks may be a good choice because if your enemy is dead there is no need to thorn or dodge their attacks. By creating such a good offense that you might not really need defense could be possible. Monks are good for many different things and should not be limited to just healing or dodging.
i will be the ramming monk check my signature, i can consider him a damage reduction build right??
I was thinking about making a dodge build that would be able to deal damage every time he dodged an attack Using mantra of evasion with backlash, but the wording of the skill itself seems odd. It says "Successfully dodging an attack has a chance to create a burst of flame dealing 78% weapon damage." This turned me away from the skills because unlike every other skill it doesn't tell you the chance it has to cast, so i don't know whether is it a 50% chance to cast or a 10% chance to cast. hopefully someone else notices that blizzard should include the statistical information in backlash because its uncertain how valuable that skill really is.
Yes this is the exploding palm but i am uncertain whether they kept the heart or made it a white palm above their head. Exploding Palm is indeed one of my favorites. Combined with the right runes, this move would be essential to the monk. So If you want to build up a lot of spirit? Exploding Palm with golden rune stone will give you spirit for every creature around the explosion and exalted soul will make it so all the spirit you gain doesn't go to waist
that is why there is a mixed category