I have to attach one more thing after I tried what is possible with a ridiculous low budget as I have. I invested 1,99€ (sold sth before) for a 650 dps 250 loh 80 str/vit mainhand and about 80k for a 500 loh 500 dps offhand, as well as another 70k for two items, that alltogether including all buffs (except wrath of the berserker) put me at 39% critchance and ~900 loh. I have 45k life but only 190-220 resistance (which is a BIT low) and ~13k dps w/o wotb.
- shielding / invuln. minions totally rapes that build. no hits = no rage = no loh = no whirlwind = no sprint = dead.
- Mainly because of my quite low resistance, I got a combo molton firechains plauged shared health, also totally raped me. I was dead before I could get battle rage up. when I got BR up, I was dead before I could use wotb and spam WW.
- I have the feeling, that crits from the tornados from sprint dont give rage. so the sprint tornados are soley for loh procs (which works). Can someone confirm/reject this?
so if the affix combo doesn't include invulnerabilities and/or isn't a totally assraping elemental damage combination, that build is a very viable one for low geared barbarians. Yet you SHOULD have a fair backup of gold, because you still will die quite a lot until your gear really gets better. and repair costs hurt if you dont have that little bit of backup gold.
/edit:
waller arcane enchanted in limeted areas (festering woods, to be precise) is also not funny.
same with reflectdmg + electrified at the same time.
so I need more resistance (#1), more life on hit (#2) and very seriously, more crit (#3). I think my base dps is fine, I just have some bad luck when it comes to affixes right now. and seriously, I'm running out of gold.
As I said in the video, I did all this with far less than 3million gold, and the market value of items has decreased quite a bit since. A similar gearset could be put together off of the auction house for quite a bit less if your sole objective is act 1 farming. This is a much, much cheaper alternative to the very expensive "tank" build alternatives. I think the most I've spent on a single item might have been 500k. You could replace most of the legendaries/rares that I have with properly itemized blues and still be quite effective.
hm, ok. so basically... what is the most important thing for that build? I guess, it is some vit up to ~30-40k, then crit, then str. and ofc, life on hit on weapons + amulet. or is it possible with close to no crit/loh as well?
I'm not crying or bitching around. I just want to know, what you define as "very little gold"? I have really crap gear (I can barely farm act one. it is possible, I get butcher down, but it actually can be a pain in the ass with the wrong affixes on rares. I don't even have to try act 2 yet, I get ass raped (yep, post nerf). I have around 42k life and it is basically a defensive build, just with a 1200 dps 2h weapon. I have currently roughly 400k. is that your sort of "very little gold"?
3 legendarys, around 1k loh from weapons alone, the neck is also quite brilliant. I can see how the build works, but I cannot see how that gear is worth "very little gold". and getting all of this from just inferno act 1 farming would just be too fricking ridiculous lucky.
however, I'm sure I'll give it a try. it's always refreshing to see a way-from-standard build work. hopefully it doesn't get nerfed. 1.0.4 is coming and as it looks like, there will be a lot of "class balancing".
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- shielding / invuln. minions totally rapes that build. no hits = no rage = no loh = no whirlwind = no sprint = dead.
- Mainly because of my quite low resistance, I got a combo molton firechains plauged shared health, also totally raped me. I was dead before I could get battle rage up. when I got BR up, I was dead before I could use wotb and spam WW.
- I have the feeling, that crits from the tornados from sprint dont give rage. so the sprint tornados are soley for loh procs (which works). Can someone confirm/reject this?
so if the affix combo doesn't include invulnerabilities and/or isn't a totally assraping elemental damage combination, that build is a very viable one for low geared barbarians. Yet you SHOULD have a fair backup of gold, because you still will die quite a lot until your gear really gets better. and repair costs hurt if you dont have that little bit of backup gold.
/edit:
waller arcane enchanted in limeted areas (festering woods, to be precise) is also not funny.
same with reflectdmg + electrified at the same time.
so I need more resistance (#1), more life on hit (#2) and very seriously, more crit (#3). I think my base dps is fine, I just have some bad luck when it comes to affixes right now. and seriously, I'm running out of gold.
hm, ok. so basically... what is the most important thing for that build? I guess, it is some vit up to ~30-40k, then crit, then str. and ofc, life on hit on weapons + amulet. or is it possible with close to no crit/loh as well?
3 legendarys, around 1k loh from weapons alone, the neck is also quite brilliant. I can see how the build works, but I cannot see how that gear is worth "very little gold". and getting all of this from just inferno act 1 farming would just be too fricking ridiculous lucky.
however, I'm sure I'll give it a try. it's always refreshing to see a way-from-standard build work. hopefully it doesn't get nerfed. 1.0.4 is coming and as it looks like, there will be a lot of "class balancing".