Could that be any more cliche'? We aren't trying to make World Of Diablo here. And the Monk is already a mix of Assassin.
I like the idea of skills with Bows that do more damage at closer range. Like a magic arrow that, as it flies further, loses some of its magical energy. And thus makes close range combat a possibility with an archer type of character.
I remember the devs talking about how they wanted to make every character in Diablo 3 feel unique to Diablo 3. This being said, one may point to the similarities the Witchdoctor (necro/druid), Wizard (sorc), Barbarian (...barb), Monk (asn, paladin) have with previous classes. In all fairness, I have to acknowledge the similarities.
However, that being said, the chances of the next class being a javelin-tossing, spear-wielding, guided arrow shootin' class with a new name slapped on (rogue) seems sort of like a rash assumption.
Ok, let me hurry up to my point. The beauty of the Barbarian is his ability to use essentially all melee weapons ranging from a short-range axe to a long-range lance. Sprinkle in the more varied and useable skills that are being introduced in Diablo 3 and you have an all-around fighter with room for player creativity. The hideousness of a proposed comeback of an Amazon-clone is its limitations. Three basic weapon choices were forced upon the player. Bow/Xbow (same thing, eh?), Javelin, and Spear (which shared many skills with eachother). It fits the lore and theme of the Amazon which I can only assume would mean it wouldn't change drastically if they brought back that specific class. Also, lore-wise, wouldn't it be a little iffy for there to be a male rogue?
What is the missing archetype in Diablo 3 and what could fill it in?
This "jack of all trades" theory people are talking about is sounding more and more plausible. The ability to specialize in all ranged physical weapons (which someone else has already brought up) seems like both an obvious and original concept. My personal prediction is a desert-themed raider. Someone who could use spears and pole-arms as well as throwing axes and bows.
I believe it will be a part magic, part archer, type class. Either an extremely dark character like the necromancer was, or a shape shifting character of some kind... or maybe both. Maybe a demon master who can transform into demons of some kind? I hope that Blizzard makes the next character unique more than anything. The Witch Doctor seems to be the only, however slight, unique character. I would really like them to experiment with this last class... but if it will be ranged or not is really the question of this thread. And I must say, yes, unless they unveil two more character classes. (In which case only one will be ranged)
Okay, I've read a lot of threads saying that the last class will be some sort of Rogue // Amazon type thing.
The whole point of this thread is to discuss how it won't be (or for you to prove me wrong). I will be using logic and citations to prove my case. Please be mature and discuss rationally.
We've seen several archetypes thus far in what Blizzard has released:
~Barbarian - Sword and Shield type pure Melee warrior
~Witch Doctor - Enemy Manipulation, Damage over Time, and minion creator
~Wizard - Pure caster
~Monk - Speed Powerhouse
And Damage Archetypes being;
~Pure Strong Melee (Barbarian)
~Disease and Fire (Witch Doctor)
~Lightning, Arcane, Cold (Wizard)
~Holy and Fast, Weaker Melee (Monk)
Being that each class is capable of decimating its opponent at all ranges, we can safely assume that the last class will be able to do that very same thing. Based on this strand of logic, the last class cannot be a pure ranged class.
Now, someone had pointed out to me earlier that a short bow was shown as a dropped item in the Barbarian gameplay trailer at around 3:55. That is an excellent counterpoint, but the only issue is that the game has evolved quite a bit since then. To illustrate my point, I challenge you to find a Staff, some type of Claw-type weapon, or a wizard's orb in any of the previous videos, before the class was announced. I watched each video closely and didn't find it at all. Why? The game has changed tremendously.
So, now that I've finally laid my claim, I challenge you all to an honest debate as to why I'm wrong.
Well this argument only works if you considered the Rogue or Amazon to be a only-ranged class. But this is just not true, the Rouge could use all the swords, axes, and magic she wanted to, even though she was built more around bows. Even more pronounced was the amazon's use of the spear. Thus we have a class that can use both long and short ranged weapons.
I think the next class will be similar. A character class that can choose to use bows or melee close up damage.
And you seem to also underestimate bows. The Amazon kicked more than just a little ass in Diablo 3. And the skills around the bows might not be purely shooting a single arrow at a single target and killing it with an arrow. I believe Blizzard has been fairly creative so far on bow use, it would be interesting to see a skill like an exploding arrow that grows more powerful as the target gets in closer range.
Based on logic, all the other classes are used. Magic has been used twice, melee has been used twice. How can ranged not get one character class? Wither or not that character class can do other things such as melee, that will be seen later. But undoubtedly the next class will be able to use bows effectively.
Also the sight of the bow I should think would prove that they are at least THINKING about a bow class, otherwise why would they make bows at all in the game? Would anyone use them?
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BAH!
Could that be any more cliche'? We aren't trying to make World Of Diablo here. And the Monk is already a mix of Assassin.
I like the idea of skills with Bows that do more damage at closer range. Like a magic arrow that, as it flies further, loses some of its magical energy. And thus makes close range combat a possibility with an archer type of character.
I believe it will be a part magic, part archer, type class. Either an extremely dark character like the necromancer was, or a shape shifting character of some kind... or maybe both. Maybe a demon master who can transform into demons of some kind? I hope that Blizzard makes the next character unique more than anything. The Witch Doctor seems to be the only, however slight, unique character. I would really like them to experiment with this last class... but if it will be ranged or not is really the question of this thread. And I must say, yes, unless they unveil two more character classes. (In which case only one will be ranged)
Well this argument only works if you considered the Rogue or Amazon to be a only-ranged class. But this is just not true, the Rouge could use all the swords, axes, and magic she wanted to, even though she was built more around bows. Even more pronounced was the amazon's use of the spear. Thus we have a class that can use both long and short ranged weapons.
I think the next class will be similar. A character class that can choose to use bows or melee close up damage.
And you seem to also underestimate bows. The Amazon kicked more than just a little ass in Diablo 3. And the skills around the bows might not be purely shooting a single arrow at a single target and killing it with an arrow. I believe Blizzard has been fairly creative so far on bow use, it would be interesting to see a skill like an exploding arrow that grows more powerful as the target gets in closer range.
Based on logic, all the other classes are used. Magic has been used twice, melee has been used twice. How can ranged not get one character class? Wither or not that character class can do other things such as melee, that will be seen later. But undoubtedly the next class will be able to use bows effectively.
Also the sight of the bow I should think would prove that they are at least THINKING about a bow class, otherwise why would they make bows at all in the game? Would anyone use them?