Mine didn't. I always felt that properly geared (and not necessarily über-geared) they were way to powerful.
I must have been doing something wrong... because after I'd played through the game a few times I'd make characters in solo with a good amount of magic find and as much gold as I wanted and load my merc up on equipment and it'd still die to almost any boss/miniboss/unique mob of monsters.
I love mercs. I don't see how they tanked better than golems. Maybe after you uber equipped them, but playing through normal mercs get killed left and right.
I still think ranger is a good idea, traps, bow, and... some other tree... don't think we really need a melee skill tree... I mean let them dual wield like swords and such just don't give them skills to do with it.
I must have been doing something wrong... because after I'd played through the game a few times I'd make characters in solo with a good amount of magic find and as much gold as I wanted and load my merc up on equipment and it'd still die to almost any boss/miniboss/unique mob of monsters.
Wait what? You don't want mercs?....
I love mercs. I don't see how they tanked better than golems. Maybe after you uber equipped them, but playing through normal mercs get killed left and right.
Amazons had Valkyries.
A few summons doesn't bother me, as long as it doesn't come to rival the summoner class.
Maybe the backstory is these could be from the same lands as the druids.
I still think ranger is a good idea, traps, bow, and... some other tree... don't think we really need a melee skill tree... I mean let them dual wield like swords and such just don't give them skills to do with it.
Hrm what could be the last tree?
Rangers are pretty much where WoW got the idea for hunters.
Anyway what ranged class do you want?
I think you misread what he meant, he meant the ranger will have traps like assassin, ranged skills like the amazon, and pets like the druid.
Though I think a class with a summoning tree should be saved for expansion.