Well the spells that druids did was fire damage wasn't it? Molten boulder volcano and such?
I can't imagine a caster class without cold, fire, and lightining. It was so fun being able to use all of those elements.
right you are. but how many classes will be able to use spells that use the same element?
two are alot since the developers already said each class will be "completely different than the other".
Three are just impossible.
i'd prefer it to have an elemental per talent line for the caster class. I loved it when they implemented the Water Elemental for the mage in WoW. Considering how most golems wont be around (because of the necro) we could have some old spells back ("Elemental" from Diablo 1 that was a fiery guy running around usually without hitting anyone :P).
nature spells with the Druid: Earth and Wind
fire and poison with Witch Doctor.
whats left for the pure caster class?
Ok, we've got Lightning and Cold.. but as of the third talent line... cant be something with summons... an entirely new magic line? But kind of spell could be used there? I dont think "bone" could work either, its like taking pieces out of the previous classes and randomly creating new ones which is both unoriginal and smells like a failure from the distance.
they already said that each class will be completely different than the other. I think Necromancers/Druids will be in game but not playable.
I expect a ranged damage class (bows, crossbows or javelins), a pure caster, a hybrid caster/melee (something like the paladin was in D2) and thats about the 5 we will have.
think of the similarities:
Witch Doctor:
we only know of 1 kind of pets but there will be more. Still they appear undead but animal like (close to both Necro and Druid)
summoning walls to keep enemies away: like the Bone Wall of the Necro, only way, way cooler.
fire bomb spell: reminds me of some fire abilities the Druid had.
pet explosion: corpse explosion without corpses anyone?
fear/confuse: too much like a necro.
believing what Pardo said, every class will be much more different than the other. Even more than it was in Diablo II.
Maybe they'll keep some shapeshifter around, but not the Druid as he used to be (could be the melee/hybrid class most of us been thinking of).
what did the sorceress summon?
(the mage in WoW summons water elementals but not the sorceress)
i'd also hardly consider Amazon and Assassin "summoners" since they only created 1 fighting "pet"
Valkyrie and some sort of shadow thing whos name i forget (i never liked the Assassin).
right you are. but how many classes will be able to use spells that use the same element?
two are alot since the developers already said each class will be "completely different than the other".
Three are just impossible.
The Witch Doctor only has a few fire spells we know of.
*corrected*
nature spells with the Druid: Earth and Wind
fire and poison with Witch Doctor.
whats left for the pure caster class?
Ok, we've got Lightning and Cold.. but as of the third talent line... cant be something with summons... an entirely new magic line? But kind of spell could be used there? I dont think "bone" could work either, its like taking pieces out of the previous classes and randomly creating new ones which is both unoriginal and smells like a failure from the distance.
I expect a ranged damage class (bows, crossbows or javelins), a pure caster, a hybrid caster/melee (something like the paladin was in D2) and thats about the 5 we will have.
think of the similarities:
Witch Doctor:
we only know of 1 kind of pets but there will be more. Still they appear undead but animal like (close to both Necro and Druid)
summoning walls to keep enemies away: like the Bone Wall of the Necro, only way, way cooler.
fire bomb spell: reminds me of some fire abilities the Druid had.
pet explosion: corpse explosion without corpses anyone?
fear/confuse: too much like a necro.
believing what Pardo said, every class will be much more different than the other. Even more than it was in Diablo II.
Maybe they'll keep some shapeshifter around, but not the Druid as he used to be (could be the melee/hybrid class most of us been thinking of).
(the mage in WoW summons water elementals but not the sorceress)
i'd also hardly consider Amazon and Assassin "summoners" since they only created 1 fighting "pet"
Valkyrie and some sort of shadow thing whos name i forget (i never liked the Assassin).